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Tailed Goblin Tailed Goblin
出典 Character Guide 37ページ
You have a powerful tail, likely because you descend from a community of monkey goblins. You gain a +2 circumstance bonus to Athletics checks to Climb, you gain Combat Climber as a bonus feat, and you reduce the number of free hands required to Climb or Trip by one.
You have a powerful tail, likely because you descend from a community of monkey goblins. You gain a +2 circumstance bonus to Athletics checks to Climb, you gain Combat Climber as a bonus feat, and you reduce the number of free hands required to Climb or Trip by one.
Treedweller Goblin Treedweller Goblin
出典 Character Guide 37ページ
You have adapted particularly well to living in forested environments. As long as you are in a forest or jungle, you gain a +2 circumstance bonus to Stealth checks to Hide and Sneak, Survival checks to Subsist, and your Survival DC to Cover Tracks.
You have adapted particularly well to living in forested environments. As long as you are in a forest or jungle, you gain a +2 circumstance bonus to Stealth checks to Hide and Sneak, Survival checks to Subsist, and your Survival DC to Cover Tracks.
種族特技
1レベル
Bouncy Goblin 特技1 Bouncy Goblin
ゴブリン
出典 Character Guide 37ページ
前提条件 Unbreakable Goblin
前提条件 Unbreakable Goblin
You have a particular elasticity that makes it easy for you to bounce and squish. You gain the trained proficiency rank in Acrobatics (or another skill of your choice, if you were already trained in Acrobatics). You also gain a +2 circumstance bonus to Acrobatics checks to Tumble Through a foe’s space.
Fang Sharpener 特技1 Fang Sharpener
ゴブリン
出典 Character Guide 37ページ
前提条件 Irongut Goblin, or Razortooth Goblin
前提条件 Irongut Goblin, or Razortooth Goblin
You have filed your teeth into jagged points and have an unusually powerful jaw, making your mouth a dangerous weapon. If you’re an irongut goblin, you gain a jaws unarmed attack that deals 1d4 piercing damage, and if you’re a razortooth goblin, your jaws unarmed attack deals 1d8 piercing damage and loses the finesse trait. Whenever you score a critical hit with your jaws unarmed attack, your target takes 1 persistent bleed damage per weapon damage die.
Hard Tail 特技1 Hard Tail
ゴブリン
出典 Character Guide 37ページ
前提条件 Tailed Goblin
前提条件 Tailed Goblin
Your tail is much stronger than most, and you can lash out with it with the strength of a whip. You gain a tail unarmed attack that deals 1d6 bludgeoning damage.
Ankle Bite [reaction] 特技5 Ankle Bite
ゴブリン
出典 Character Guide 38ページ
前提条件 Fang Sharpener, or Razortooth Goblin
トリガー A foe gives you the grabbed or restrained condition using a part of its body.
前提条件 Fang Sharpener, or Razortooth Goblin
トリガー A foe gives you the grabbed or restrained condition using a part of its body.
Whenever someone grabs onto you, you instinctively bite down hard. Sometimes that makes them let go, and sometimes it just makes them angrier, but either way, it’s both satisfying and tasty. Make a jaws Strike against the triggering foe. On a critical hit, you are no longer grabbed. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.
Chosen of Lamashtu 特技5 Chosen of Lamashtu
ゴブリン
出典 Character Guide 38ページ
前提条件 worshipper of Lamashtu
前提条件 worshipper of Lamashtu
You bear the favor and blessings of Lamashtu, the Mother of Monsters. She has bestowed a mutation upon you, granting you the benefits of another heritage. Choose one goblin heritage that you do not already have; you gain that heritage and its benefits.
Tail Spin [two-actions] 特技5 Tail Spin
ゴブリン
出典 Character Guide 38ページ
前提条件 Tailed Goblin; Hard Tail
前提条件 Tailed Goblin; Hard Tail
You excel at using your tail as a weapon to upend your foes. Attempt a single Athletics check to Trip up to two adjacent creatures. If you roll a success against a target, you get a critical success against that target instead.
Torch Goblin [one-action] 特技5 Torch Goblin
ゴブリン
出典 Character Guide 38ページ
前提条件 Charhide Goblin
前提条件 Charhide Goblin
You’ve spent enough time on fire that you know how to use it to your advantage. You can light yourself thoroughly on fire with a held torch, a bottle of alchemist’s fire, or a similar incendiary, dealing yourself 1d6 persistent fire damage. As long as you are suffering persistent fire damage, all your melee attacks against adjacent creatures deal an additional 1 fire damage per weapon damage die. Any creature that successfully Grapples, Shoves, or Trips you takes 1d6 fire damage; if it uses a weapon for that action, the weapon takes the damage instead. You must still attempt the flat check to remove the persistent fire damage each round, as normal.
Tree Climber (Goblin) 特技5 Tree Climber (Goblin)
ゴブリン
出典 Character Guide 38ページ
前提条件 Tailed Goblin, or Treedweller Goblin
前提条件 Tailed Goblin, or Treedweller Goblin
Your time in forest or jungle canopies has taught you how to scramble across branches with sure feet. You gain a climb Speed of 10 feet. If you also have the Cave Climber ancestry feat, your total climb Speed increases to your land Speed when climbing trees.
Freeze It! [one-action] 特技9 Freeze It!
ゴブリン
出典 Character Guide 39ページ
前提条件 Snow Goblin
前提条件 Snow Goblin
You are no rime hag or Jadwiga, but the magic of the north has still left a mark on you. Frigid ice runs through your veins, and you can expel frost from your body to freeze your foes. Attempt an Athletics check against the Fortitude DC of an adjacent foe. If you have master proficiency in Athletics, you can affect up to two adjacent foes, rolling one Athletics check against each foe.
大成功 The target becomes clumsy 2 for 1 round.
成功 The target becomes clumsy 1 for 1 round.
大失敗 The target is temporarily immune for 1 minute.
成功 The target becomes clumsy 1 for 1 round.
大失敗 The target is temporarily immune for 1 minute.
Hungry Goblin 特技9 Hungry Goblin
ゴブリン
出典 Character Guide 39ページ
前提条件 Fang Sharpener
前提条件 Fang Sharpener
You’ll eat anything and anyone. Whenever you inflict persistent bleed damage with your jaws unarmed attack, you gain temporary Hit Points equal to half your level for 1 minute.
Roll with It (Goblin) [reaction] 特技9 Roll with It (Goblin)
ゴブリン
出典 Character Guide 39ページ
前提条件 Unbreakable Goblin; Bouncy Goblin
トリガー A foe hits you with a melee weapon or unarmed attack.
前提条件 Unbreakable Goblin; Bouncy Goblin
トリガー A foe hits you with a melee weapon or unarmed attack.
When you take a big hit, your foe bounces you around like a rubber ball, but you escape the worst of the blow. Your foe can move you any distance of its choice up to 30 feet in a direction of its choice (this is not forced movement, and it triggers reactions as normal). You fall prone and are stunned 1. Attempt a DC 6 flat check. On a success, you take minimum damage from the attack, and on a critical success, if the attack was a critical hit, you don’t take double damage from the critical hit.
Scalding Spit 特技9 Scalding Spit
ゴブリン
出典 Character Guide 39ページ
前提条件 Torch Goblin
前提条件 Torch Goblin
Your bodily fluids burn with surprising volatility, as if you ran on oil instead of blood. As long as you are taking persistent fire damage, you gain a boiling spit ranged unarmed attack with a range of 30 feet that deals 1d6 fire damage.
Unbreakable-er Goblin 特技13 Unbreakable-er Goblin
ゴブリン
出典 Character Guide 39ページ
前提条件 Unbreakable Goblin
前提条件 Unbreakable Goblin
As hard as most unbreakable goblins are to break, you are that much harder to break. You gain 20 Hit Points from your ancestry instead of 10. When you fall, you take no falling damage. If you have the Bouncy Goblin feat, after falling or jumping from a height of at least 20 feet, you can bounce back into the air, up to half the distance you fell (and half as far forward if you jumped). These bounces continue until you bounce less than 20 feet.