アース・エレメンタル Elemental, Earth
出典 Monster Core 142ページ
アース・エレメンタルは、冒険好きな洞窟探検家の優秀な護衛となり、地下の重要な場所、例えば金庫や宝物庫を守る理想的な存在だ。
アース・エレメンタルは、冒険好きな洞窟探検家の優秀な護衛となり、地下の重要な場所、例えば金庫や宝物庫を守る理想的な存在だ。
エレメンタル・アヴァランチ Elemental Avalanche
Stubborn and ponderous, elemental avalanches are massive beings of living rock and dirt. Once their ire is raised, they will take the shortest route to resolving the problem, usually by burying it in rock.
“知識の想起”――エレメンタル(〈秘術〉、〈自然〉) : DC 28
一般的な知識 : DC 26
専門知識 : DC 23
“知識の想起”――エレメンタル(〈秘術〉、〈自然〉) : DC 28
一般的な知識 : DC 26
専門知識 : DC 23
エレメンタル・アヴァランチ Elemental Avalanche クリーチャー11
超大型 エレメンタル 地
出典 Monster Core 143ページ
知覚+20;暗視、振動感知(不明瞭)90フィート
言語 地界語
技能 〈運動〉+24、〈隠密〉+14
【筋】+7、【敏】-1、【耐】+8、【知】±0、【判】+3、【魅】-1
Earthbound/Earthbound When not touching solid ground、the elemental avalanche is 減速状態 1、can't use reactions、and can't Trample .
知覚+20;暗視、振動感知(不明瞭)90フィート
言語 地界語
技能 〈運動〉+24、〈隠密〉+14
【筋】+7、【敏】-1、【耐】+8、【知】±0、【判】+3、【魅】-1
Earthbound/Earthbound When not touching solid ground、the elemental avalanche is 減速状態 1、can't use reactions、and can't Trample .
AC 32;頑健+26、反応+17、意志+21
HP 215;完全耐性 [出血]、麻痺状態、毒、睡眠
Spike Stones/Spike Stones (オーラ、地、始原) 5フィート. Spikes of rock rise up from all stone surfaces in the emanation, creating difficult terrain. A creature moving in the terrain takes 2d8 piercing damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the earthtrait ignore all effects within the area. The living avalanche can disable or activate this aura using a single action, which has the concentrate trait.
Crumble/Crumble [reaction] Trigger The living avalanche takes damage from a hostile source while atop rock or earth; Effect The living avalanche crumbles into the ground、Burrowing down 20フィート. This Burrowing does not trigger reactions. The living avalanche can't Crumble again for 1d4ラウンド
HP 215;完全耐性 [出血]、麻痺状態、毒、睡眠
Spike Stones/Spike Stones (オーラ、地、始原) 5フィート. Spikes of rock rise up from all stone surfaces in the emanation, creating difficult terrain. A creature moving in the terrain takes 2d8 piercing damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the earthtrait ignore all effects within the area. The living avalanche can disable or activate this aura using a single action, which has the concentrate trait.
Crumble/Crumble [reaction] Trigger The living avalanche takes damage from a hostile source while atop rock or earth; Effect The living avalanche crumbles into the ground、Burrowing down 20フィート. This Burrowing does not trigger reactions. The living avalanche can't Crumble again for 1d4ラウンド
移動速度 25フィート、穴掘り25フィート; 地すべり
近接 [one-action] 拳 +24[+19/+14](間合い:20フィート)、ダメージ 2d12+11[殴打]、加えて打ち倒し
遠隔 [one-action] 岩 +24[+19/+14](暴虐、射程単位80フィート)、ダメージ 2d12+7[殴打]
地すべり/Earth Glide The living avalanche can Burrow through any earthen matter, including rock. When it does so, the living avalanche moves at its full burrow Speed, leaving no tunnels or signs of its passing.
Grinding Stones/Grinding Stones [two-actions] The elemental avalanche deals 4d12 bludgeoning damage to each pronecreature within the elemental's melee reach with a DC 30 basic Reflex save.
蹂躙 [three-actions] Large or smaller, fist, DC 30
近接 [one-action] 拳 +24[+19/+14](間合い:20フィート)、ダメージ 2d12+11[殴打]、加えて打ち倒し
遠隔 [one-action] 岩 +24[+19/+14](暴虐、射程単位80フィート)、ダメージ 2d12+7[殴打]
地すべり/Earth Glide The living avalanche can Burrow through any earthen matter, including rock. When it does so, the living avalanche moves at its full burrow Speed, leaving no tunnels or signs of its passing.
Grinding Stones/Grinding Stones [two-actions] The elemental avalanche deals 4d12 bludgeoning damage to each pronecreature within the elemental's melee reach with a DC 30 basic Reflex save.
蹂躙 [three-actions] Large or smaller, fist, DC 30
ストーン・モーラー Stone Mauler
These towering heaps of earth can inflict tremendous damage up close and from afar.
“知識の想起”――エレメンタル(〈秘術〉、〈自然〉) : DC 26
一般的な知識 : DC 24
専門知識 : DC 21
“知識の想起”――エレメンタル(〈秘術〉、〈自然〉) : DC 26
一般的な知識 : DC 24
専門知識 : DC 21
ストーン・モーラー Stone Mauler クリーチャー9
大型 エレメンタル 地
出典 Monster Core 142ページ
知覚+16;暗視、振動感知(不明瞭)80フィート
言語 地界語
技能 〈運動〉+21、〈隠密〉+12
【筋】+6、【敏】-1、【耐】+7、【知】-1、【判】+3、【魅】-1
Earthbound/Earthbound When not touching solid ground、a stone mauler is 減速状態 1 and can't use reactions.
知覚+16;暗視、振動感知(不明瞭)80フィート
言語 地界語
技能 〈運動〉+21、〈隠密〉+12
【筋】+6、【敏】-1、【耐】+7、【知】-1、【判】+3、【魅】-1
Earthbound/Earthbound When not touching solid ground、a stone mauler is 減速状態 1 and can't use reactions.
AC 27;頑健+23、反応+15、意志+19
HP 180;完全耐性 [出血]、麻痺状態、毒、睡眠
Spike Stones/Spike Stones (オーラ、地、始原) 5フィート. Spikes of rock rise up from all stone surfaces in the emanation, creating difficult terrain. A creature moving in the terrain takes 2d6 piercing damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the earthtrait ignore all effects within the area. The stone mauler can disable or activate this aura using a single action, which has the concentrate trait.
Crumble/Crumble [reaction] Trigger The elemental takes damage from a hostile source while atop rock or earth; Effect The elemental crumbles into the ground、Burrowing down 15フィート. This Burrowing does not trigger reactions. The elemental can't Crumble again for 1d4ラウンド
HP 180;完全耐性 [出血]、麻痺状態、毒、睡眠
Spike Stones/Spike Stones (オーラ、地、始原) 5フィート. Spikes of rock rise up from all stone surfaces in the emanation, creating difficult terrain. A creature moving in the terrain takes 2d6 piercing damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the earthtrait ignore all effects within the area. The stone mauler can disable or activate this aura using a single action, which has the concentrate trait.
Crumble/Crumble [reaction] Trigger The elemental takes damage from a hostile source while atop rock or earth; Effect The elemental crumbles into the ground、Burrowing down 15フィート. This Burrowing does not trigger reactions. The elemental can't Crumble again for 1d4ラウンド
移動速度 35フィート、穴掘り35フィート; 地すべり
近接 [one-action] 拳 +21[+16/+11](間合い:10フィート)、ダメージ 2d10+10[殴打]、加えて押しやり 10フィート
遠隔 [one-action] 岩 +21[+16/+11](暴虐、射程単位80フィート)、ダメージ 2d12+6[殴打]
地すべり/Earth Glide The elemental can Burrow through any earthen matter, including rock. When it does so, the elemental moves at its full burrow Speed, leaving no tunnels or signs of its passing.
近接 [one-action] 拳 +21[+16/+11](間合い:10フィート)、ダメージ 2d10+10[殴打]、加えて押しやり 10フィート
遠隔 [one-action] 岩 +21[+16/+11](暴虐、射程単位80フィート)、ダメージ 2d12+6[殴打]
地すべり/Earth Glide The elemental can Burrow through any earthen matter, including rock. When it does so, the elemental moves at its full burrow Speed, leaving no tunnels or signs of its passing.
ソド・ハウンド Sod Hound
Sod hounds are mossy extraplanar canines formed of packed dirt and pebbles. On their native plane, they are often tasked with guarding less secure sites and finding mineral deposits. Others live in the comparative lap of luxury as pets to jabali .
“知識の想起”――エレメンタル(〈秘術〉、〈自然〉) : DC 18
一般的な知識 : DC 16
専門知識 : DC 13
“知識の想起”――エレメンタル(〈秘術〉、〈自然〉) : DC 18
一般的な知識 : DC 16
専門知識 : DC 13
ソド・ハウンド Sod Hound クリーチャー3
小型 エレメンタル 地
出典 Monster Core 142ページ
知覚+9;crystal sense(不明瞭)60フィート、暗視
技能 〈運動〉+11、〈生存〉+9 (+11 to Track)
【筋】+4、【敏】-1、【耐】+3、【知】-4、【判】+2、【魅】-1
Crystal Sense/Crystal Sense A sod hound can sense crystals or gems within 60フィート as if using the scent ability.
知覚+9;crystal sense(不明瞭)60フィート、暗視
技能 〈運動〉+11、〈生存〉+9 (+11 to Track)
【筋】+4、【敏】-1、【耐】+3、【知】-4、【判】+2、【魅】-1
Crystal Sense/Crystal Sense A sod hound can sense crystals or gems within 60フィート as if using the scent ability.
移動速度 30フィート、穴掘り20フィート;地すべり
近接 [one-action] 顎 +11[+6/+1]、ダメージ 1d10+6[刺突]、加えて打ち倒し
地すべり/Earth Glide The sod hound can Burrow through any earthen matter, including rock. When it does so, the sod hound moves at its full burrow Speed, leaving no tunnels or signs of its passing.
近接 [one-action] 顎 +11[+6/+1]、ダメージ 1d10+6[刺突]、加えて打ち倒し
地すべり/Earth Glide The sod hound can Burrow through any earthen matter, including rock. When it does so, the sod hound moves at its full burrow Speed, leaving no tunnels or signs of its passing.
リヴィング・ランドスライド Living Landslide
Living landslides resemble humanoids made of earth and gravel. They find moving across the many surfaces of the mortal Universe strangely liberating.
“知識の想起”――エレメンタル(〈秘術〉、〈自然〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
“知識の想起”――エレメンタル(〈秘術〉、〈自然〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
リヴィング・ランドスライド Living Landslide クリーチャー5
中型 エレメンタル 地
出典 Monster Core 142ページ
知覚+12;暗視、振動感知(不明瞭)60フィート
言語 地界語
技能 〈運動〉+14、〈隠密〉+8
【筋】+5、【敏】-1、【耐】+4、【知】-2、【判】+1、【魅】-1
Earthbound/Earthbound When not touching solid ground、the living landslide is 減速状態 1 and can't use reactions.
知覚+12;暗視、振動感知(不明瞭)60フィート
言語 地界語
技能 〈運動〉+14、〈隠密〉+8
【筋】+5、【敏】-1、【耐】+4、【知】-2、【判】+1、【魅】-1
Earthbound/Earthbound When not touching solid ground、the living landslide is 減速状態 1 and can't use reactions.
AC 21;頑健+15、反応+8、意志+10
HP 90;完全耐性 [出血]、麻痺状態、毒、睡眠
Crumble [reaction] トリガー The living landslide takes damage from a hostile source while atop rock or earth 効果 The living landslide crumbles into the ground、Burrowing down 10フィート. This Burrowing does not trigger reactions. The living landslide can't Crumble again for 1d4ラウンド.
HP 90;完全耐性 [出血]、麻痺状態、毒、睡眠
Crumble [reaction] トリガー The living landslide takes damage from a hostile source while atop rock or earth 効果 The living landslide crumbles into the ground、Burrowing down 10フィート. This Burrowing does not trigger reactions. The living landslide can't Crumble again for 1d4ラウンド.
移動速度 25フィート、穴掘り25フィート; 地すべり
近接 [one-action] 拳 +16[+11/+6](間合い:10フィート)、ダメージ 2d8+8[殴打]
地すべり/Earth Glide The elemental can Burrow through any earthen matter, including rock. When it does so, the elemental moves at its full burrow Speed, leaving no tunnels or signs of its passing.
Sliding Earth/Sliding Earth [two-actions] The living landslide Strides up to twice its normal Speed in a straight line, then attempts to Trip a creature in its reach. If a creature falls prone from this Trip, it takes 1d4 bludgeoning damage for every 10フィート the living landslide moved.
近接 [one-action] 拳 +16[+11/+6](間合い:10フィート)、ダメージ 2d8+8[殴打]
地すべり/Earth Glide The elemental can Burrow through any earthen matter, including rock. When it does so, the elemental moves at its full burrow Speed, leaving no tunnels or signs of its passing.
Sliding Earth/Sliding Earth [two-actions] The living landslide Strides up to twice its normal Speed in a straight line, then attempts to Trip a creature in its reach. If a creature falls prone from this Trip, it takes 1d4 bludgeoning damage for every 10フィート the living landslide moved.