アイアン・ハグ Iron Hag
Iron hags are kidnappers, targeting those too young to even remember to fight back. They most often snatch babies from their cradles, though they sometimes target fearful children or youths who suffer from anxiety. They then imprison their new wards in towers or enchanted dungeons, terrifying their victims with stories of the outside world to discourage them from even trying to escape. If these methods fail to be effective, iron hags become more straightforward in their methods of imprisonment, insisting it's for their captives' own good.
An iron hag's true form has unnaturally long arms. True to their name, they have teeth made of iron, as well as long iron toenails and claws.
“知識の想起”――人型生物(〈社会〉) : DC 22
一般的な知識 : DC 20
専門知識 : DC 17
An iron hag's true form has unnaturally long arms. True to their name, they have teeth made of iron, as well as long iron toenails and claws.
“知識の想起”――人型生物(〈社会〉) : DC 22
一般的な知識 : DC 20
専門知識 : DC 17
アイアン・ハグ Iron Hag クリーチャー6
大型 ハグ 人型生物
出典 Monster Core 190ページ
知覚+14;暗視
言語 アクロ語、共通語、巨人語
技能 〈威圧〉+13、〈運動〉+14 (+16 to Grapple)、〈隠密〉+16、〈軽業〉+12、〈交渉〉+11、〈ペテン〉+13
【筋】+6、【敏】+4、【耐】+4、【知】+1、【判】+4、【魅】+3
魔女団 An iron hag adds earthbind、impaling spike、and spellwrackto their coven's spells. Their spell DC when leading a coven is 24.
知覚+14;暗視
言語 アクロ語、共通語、巨人語
技能 〈威圧〉+13、〈運動〉+14 (+16 to Grapple)、〈隠密〉+16、〈軽業〉+12、〈交渉〉+11、〈ペテン〉+13
【筋】+6、【敏】+4、【耐】+4、【知】+1、【判】+4、【魅】+3
魔女団 An iron hag adds earthbind、impaling spike、and spellwrackto their coven's spells. Their spell DC when leading a coven is 24.
AC 24;頑健+16、反応+12、意志+14;魔法に対する全てのセーヴに+1の状態ボーナス
HP 80;抵抗 物理 3(アダマンティンを除く)
HP 80;抵抗 物理 3(アダマンティンを除く)
移動速度 40フィート
近接 [one-action] 爪 +16[+12/+8](機敏、冷たい鉄、魔法、間合い:10フィート)、ダメージ 2d8+6[斬撃]、加えてつかみ
近接 [one-action] 顎 +16[+11/+6](冷たい鉄、魔法)、ダメージ 2d6+6[刺突]
Bonds of Iron/Bonds of Iron [two-actions] (攻撃、伝承) 頻度 1日1回;効果 The hag causes a cage built of cold iron fingernails to spring out of nothingness around one creature within 30フィート、attempting an Athleticscheck to Grappleagainst the target's Fortitude DC; if the target has a weakness to cold iron, the iron hag gains a +2 circumstance bonus to this check. On a success, the creature is grabbedby the magical fingernails (or restrainedon a critical success). If the creature successfully Escapes (DC 24), the cage crumbles into rust. Any creature can attempt to destroy the cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points.
変身 [one-action] (精神集中、伝承、完全変身) The iron hag can take on the appearance of any Medium female humanoid . This doesn't change their Speed or their attack and damage bonuses with their Strikes but might change the damage type their Strikes deal (typically to bludgeoning).
Embrace of Iron/Embrace of Iron [one-action] 必要条件 A creature is grabbedor restrainedby the iron hag's claw;効果 The hag's nails tear into their captured victim, dealing 2d8 piercing damage (the nails are cold iron). Then the hag can attempt to Reposition the creature. If the creature is adjacent to the hag, they can then attempt a jaws Strike against it.
近接 [one-action] 爪 +16[+12/+8](機敏、冷たい鉄、魔法、間合い:10フィート)、ダメージ 2d8+6[斬撃]、加えてつかみ
近接 [one-action] 顎 +16[+11/+6](冷たい鉄、魔法)、ダメージ 2d6+6[刺突]
Bonds of Iron/Bonds of Iron [two-actions] (攻撃、伝承) 頻度 1日1回;効果 The hag causes a cage built of cold iron fingernails to spring out of nothingness around one creature within 30フィート、attempting an Athleticscheck to Grappleagainst the target's Fortitude DC; if the target has a weakness to cold iron, the iron hag gains a +2 circumstance bonus to this check. On a success, the creature is grabbedby the magical fingernails (or restrainedon a critical success). If the creature successfully Escapes (DC 24), the cage crumbles into rust. Any creature can attempt to destroy the cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points.
変身 [one-action] (精神集中、伝承、完全変身) The iron hag can take on the appearance of any Medium female humanoid . This doesn't change their Speed or their attack and damage bonuses with their Strikes but might change the damage type their Strikes deal (typically to bludgeoning).
Embrace of Iron/Embrace of Iron [one-action] 必要条件 A creature is grabbedor restrainedby the iron hag's claw;効果 The hag's nails tear into their captured victim, dealing 2d8 piercing damage (the nails are cold iron). Then the hag can attempt to Reposition the creature. If the creature is adjacent to the hag, they can then attempt a jaws Strike against it.