コロの軍曹 Kholo Sergeant
When kholos band together to form mercenary bands or raiding parties, the strongest or most respected among them is often designated the hunt leader or sergeant. These kholo are responsible for the safety and success of their packmates and train extensively in the art of war. Their skill at arms makes them powerful adversaries. A kholo sergeant might also serve as a mercenary group's leader in other affairs, such as sorting out domestic disputes or negotiating with rival kholo bands.
“知識の想起”――人型生物(〈社会〉) : DC 19
一般的な知識 : DC 17
専門知識 : DC 14
“知識の想起”――人型生物(〈社会〉) : DC 19
一般的な知識 : DC 17
専門知識 : DC 14
コロの軍曹 Kholo Sergeant クリーチャー4
中型 コロ 人型生物
出典 Monster Core 209ページ
知覚+10;暗視
言語 共通語、コロ語
技能 〈威圧〉+9、〈運動〉+13、〈隠密〉+11、〈生存〉+10
【筋】+4、【敏】+2、【耐】+2、【知】±0、【判】+1、【魅】±0
アイテム コンポジット・ショートボウ(アロー20本)、ハイド・アーマー、シミター
知覚+10;暗視
言語 共通語、コロ語
技能 〈威圧〉+9、〈運動〉+13、〈隠密〉+11、〈生存〉+10
【筋】+4、【敏】+2、【耐】+2、【知】±0、【判】+1、【魅】±0
アイテム コンポジット・ショートボウ(アロー20本)、ハイド・アーマー、シミター
移動速度 25フィート
近接 [one-action] シミター +14[+9/+4](加圧、薙ぎ)、ダメージ 1d6+7[斬撃]
近接 [one-action] 顎 +14[+10/+6](機敏)、ダメージ 1d6+7[刺突]
遠隔 [one-action] コンポジット・ショートボウ +12[+7/+2](致命的:d10、推力、射程単位60フィート、装填:0)、ダメージ 1d6+4[刺突]
Bark Orders/Bark Orders [one-action] (聴覚、言語) The kholo sergeant commands their allies to reposition. Any allies who hear and understand this order can use a reaction to Step.
集団攻撃/Pack Attack A kholo bonekeeper deals 1d4 extra damage to any creature that's within reach of at least two of the kholo bonekeeper's allies.
Rugged Travel/Rugged Travel A kholo ignores the first square of difficult terrain they move into each time they Step or Stride.
近接 [one-action] シミター +14[+9/+4](加圧、薙ぎ)、ダメージ 1d6+7[斬撃]
近接 [one-action] 顎 +14[+10/+6](機敏)、ダメージ 1d6+7[刺突]
遠隔 [one-action] コンポジット・ショートボウ +12[+7/+2](致命的:d10、推力、射程単位60フィート、装填:0)、ダメージ 1d6+4[刺突]
Bark Orders/Bark Orders [one-action] (聴覚、言語) The kholo sergeant commands their allies to reposition. Any allies who hear and understand this order can use a reaction to Step.
集団攻撃/Pack Attack A kholo bonekeeper deals 1d4 extra damage to any creature that's within reach of at least two of the kholo bonekeeper's allies.
Rugged Travel/Rugged Travel A kholo ignores the first square of difficult terrain they move into each time they Step or Stride.