リヴィング・タール Living Tar
Most often found belowground, these oozes scour caves for objects to dissolve with their corrosive secretions. These sticky masses are often filled with bones, fossils, and discarded weaponry from adventurers.
“知識の想起”――粘体(〈伝承学〉) : DC 23
一般的な知識 : DC 21
専門知識 : DC 18
“知識の想起”――粘体(〈伝承学〉) : DC 23
一般的な知識 : DC 21
専門知識 : DC 18
リヴィング・タール Living Tar クリーチャー7
超大型 精神なし 粘体
出典 Monster Core 257ページ
知覚+9;motion sense(明瞭)60フィート、視覚なし
技能 〈運動〉+18
【筋】+7、【敏】-5、【耐】+7、【知】-5、【判】±0、【魅】-5
Motion Sense/Motion Sense A living tar can feel nearby motion through vibration and air movement.
知覚+9;motion sense(明瞭)60フィート、視覚なし
技能 〈運動〉+18
【筋】+7、【敏】-5、【耐】+7、【知】-5、【判】±0、【魅】-5
Motion Sense/Motion Sense A living tar can feel nearby motion through vibration and air movement.
AC 14;頑健+18、反応+6、意志+11
HP 165;完全耐性 [強酸]、[出血]、[殴打]、クリティカル・ヒット、[精神]、[精密]、気絶状態、視覚
Adhesive Mass/Adhesive Mass A weapon that hits the living tar is stuck to the ooze. Removing it requires a successful DC 23 Athleticscheck to Break Open . The living tar can have any number of objects or creatures stuck to it at a time. It can release a stuck object with an Interact action、and the adhesive dissolves 1分 after the ooze dies、releasing all stuck objects and creatures.
HP 165;完全耐性 [強酸]、[出血]、[殴打]、クリティカル・ヒット、[精神]、[精密]、気絶状態、視覚
Adhesive Mass/Adhesive Mass A weapon that hits the living tar is stuck to the ooze. Removing it requires a successful DC 23 Athleticscheck to Break Open . The living tar can have any number of objects or creatures stuck to it at a time. It can release a stuck object with an Interact action、and the adhesive dissolves 1分 after the ooze dies、releasing all stuck objects and creatures.