シンスポーン Sinspawn
シンスポーン Sinspawn クリーチャー2
中型 異形
出典 Monster Core 311ページ
知覚+10;暗視、sin 鋭敏嗅覚(不明瞭)30フィート
言語 アクロ語
技能 〈運動〉+8、〈隠密〉+9、〈軽業〉+9、〈生存〉+6
【筋】+4、【敏】+3、【耐】+4、【知】±0、【判】+2、【魅】+1
Sin/Sin A sinspawn gains an additional skill based on their sin, as well as a weapon that reflects the preferences of the ancient creators of sinspawn. The seven sins and the benefits they confer upon a sinspawn are noted in the Sinspawn Sins section.
Sin Scent/Sin Scent A sinspawn can smell creatures that reflect its sin as the scent ability. The GM determines which creatures are appropriately sinful.
アイテム one weapon determined by its sin
知覚+10;暗視、sin 鋭敏嗅覚(不明瞭)30フィート
言語 アクロ語
技能 〈運動〉+8、〈隠密〉+9、〈軽業〉+9、〈生存〉+6
【筋】+4、【敏】+3、【耐】+4、【知】±0、【判】+2、【魅】+1
Sin/Sin A sinspawn gains an additional skill based on their sin, as well as a weapon that reflects the preferences of the ancient creators of sinspawn. The seven sins and the benefits they confer upon a sinspawn are noted in the Sinspawn Sins section.
Sin Scent/Sin Scent A sinspawn can smell creatures that reflect its sin as the scent ability. The GM determines which creatures are appropriately sinful.
アイテム one weapon determined by its sin
AC 16;頑健+10、反応+9、意志+6;+1 status to saves vs. 魔法、+4 status to saves vs. [精神]
HP 30;完全耐性 支配状態;抵抗 [精神]5
機会攻撃 [reaction]
HP 30;完全耐性 支配状態;抵抗 [精神]5
機会攻撃 [reaction]
移動速度 30フィート
近接 [one-action] 顎 +10[+6/+2](機敏)、ダメージ 1d8+4[刺突]、加えてsinful 噛みつき
近接 [one-action] 爪 +10[+5/+0]、ダメージ 1d6+4[斬撃]
Sinful Bite/Sinful Bite (秘術、感情、精神) A creature hit by the jaws of a sinspawn must attempt a DC 18 Will save as it is assailed by sinful thoughts.
大成功 クリーチャーはなんの効果も受けない。。
成功 The creature is sickened 1 .
失敗 The creature is sickened 2.
大失敗 The creature is sickened 2 and takes an additional effect determined by the sinspawn's sin.
近接 [one-action] 顎 +10[+6/+2](機敏)、ダメージ 1d8+4[刺突]、加えてsinful 噛みつき
近接 [one-action] 爪 +10[+5/+0]、ダメージ 1d6+4[斬撃]
Sinful Bite/Sinful Bite (秘術、感情、精神) A creature hit by the jaws of a sinspawn must attempt a DC 18 Will save as it is assailed by sinful thoughts.
大成功 クリーチャーはなんの効果も受けない。。
成功 The creature is sickened 1 .
失敗 The creature is sickened 2.
大失敗 The creature is sickened 2 and takes an additional effect determined by the sinspawn's sin.