ワーベア Werebear
Unwavering conviction fills a werebear during their transformations. This can drive them zealously into noble causes, but it can also make them ruthless, violent, and single-minded. Alliances can fall from a werebear's mind as their bestial temper overcomes them and their goal overwhelms all. As a result, werebears are loners, rarely even living together as families longer than necessary. As long as there is nothing around to threaten it or the natural area it protects (typically a forest), a werebear in its animal form is generally content to forage and sleep away the night.
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 21
“知識の想起”――人型生物(〈社会〉) : DC 21
一般的な知識 : DC 19
専門知識 : DC 16
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 21
“知識の想起”――人型生物(〈社会〉) : DC 21
一般的な知識 : DC 19
専門知識 : DC 16
ワーベア Werebear クリーチャー4
アンコモン 大型 人間 人型生物 魔獣 ワークリーチャー
出典 Monster Core 346ページ
知覚+11;夜目、鋭敏嗅覚(不明瞭)30フィート
言語 共通語;bear empathy
技能 〈医術〉+9、〈運動〉+12、〈隠密〉+11、〈自然〉+11、〈生存〉+11
【筋】+5、【敏】+2、【耐】+4、【知】+1、【判】+3、【魅】-1
Bear Empathy/Bear Empathy The werebear can communicate with ursine creatures.
アイテム チェイン・シャツ、グレートアックス、ハチェット(8)
知覚+11;夜目、鋭敏嗅覚(不明瞭)30フィート
言語 共通語;bear empathy
技能 〈医術〉+9、〈運動〉+12、〈隠密〉+11、〈自然〉+11、〈生存〉+11
【筋】+5、【敏】+2、【耐】+4、【知】+1、【判】+3、【魅】-1
Bear Empathy/Bear Empathy The werebear can communicate with ursine creatures.
アイテム チェイン・シャツ、グレートアックス、ハチェット(8)
AC 23;頑健+12、反応+10、意志+10
HP 75;弱点 銀 5
HP 75;弱点 銀 5
移動速度 25フィート
近接 [one-action] 爪 +13[+9/+5](機敏、間合い:10フィート)、ダメージ 1d10+7[斬撃]、加えてつかみ
近接 [one-action] グレートアックス +13[+8/+3](間合い:10フィート、薙ぎ)、ダメージ 1d12+7[斬撃]
近接 [one-action] ハチェット +13[+9/+5](機敏、薙ぎ)、ダメージ 1d6+7[斬撃]
近接 [one-action] 顎 +13[+8/+3](間合い:10フィート)、ダメージ 1d12+7[刺突]、加えてcurse of the werebear
遠隔 [one-action] ハチェット +10[+6/+2](機敏、薙ぎ、投擲:10フィート)、ダメージ 1d6+7[斬撃]
変身 [one-action] (精神集中、完全変身、始原) Medium human with fist +13 for 1d4+7 bludgeoning, or grizzly bear with Speed 35フィート.
Curse of the Werebear/Curse of the Werebear (呪い、始原) セーヴィング・スロー 頑健DC 18
Hunt Prey/Hunt Prey [one-action] (精神集中) The werebear designates a single creature they can see and hear, or one they're Tracking, as their prey. The werebear gains a +2 circumstance bonus to Perception checks when they Seektheir prey and to Survival checks when they Track their prey. The first time the werebear hits the designated prey in a round, they deal an additional 1d8 precision damage. These effects last until the werebear uses Hunt Prey again.
Mauler/Mauler The werebear gains a +2 circumstance bonus to damage rolls against creatures it has grabbed .
月の狂乱/Moon Frenzy (完全変身、始原)
近接 [one-action] 爪 +13[+9/+5](機敏、間合い:10フィート)、ダメージ 1d10+7[斬撃]、加えてつかみ
近接 [one-action] グレートアックス +13[+8/+3](間合い:10フィート、薙ぎ)、ダメージ 1d12+7[斬撃]
近接 [one-action] ハチェット +13[+9/+5](機敏、薙ぎ)、ダメージ 1d6+7[斬撃]
近接 [one-action] 顎 +13[+8/+3](間合い:10フィート)、ダメージ 1d12+7[刺突]、加えてcurse of the werebear
遠隔 [one-action] ハチェット +10[+6/+2](機敏、薙ぎ、投擲:10フィート)、ダメージ 1d6+7[斬撃]
変身 [one-action] (精神集中、完全変身、始原) Medium human with fist +13 for 1d4+7 bludgeoning, or grizzly bear with Speed 35フィート.
Curse of the Werebear/Curse of the Werebear (呪い、始原) セーヴィング・スロー 頑健DC 18
Hunt Prey/Hunt Prey [one-action] (精神集中) The werebear designates a single creature they can see and hear, or one they're Tracking, as their prey. The werebear gains a +2 circumstance bonus to Perception checks when they Seektheir prey and to Survival checks when they Track their prey. The first time the werebear hits the designated prey in a round, they deal an additional 1d8 precision damage. These effects last until the werebear uses Hunt Prey again.
Mauler/Mauler The werebear gains a +2 circumstance bonus to damage rolls against creatures it has grabbed .
月の狂乱/Moon Frenzy (完全変身、始原)