ウォーデン・オヴ・オーシャン・アンド・リヴァーズ Warden of Ocean and Rivers
ウォーデン・オヴ・オーシャン・アンド・リヴァーズ Warden of Ocean and Rivers クリーチャー22
ユニーク 巨大 水棲 魔獣 水
出典 Howl of the Wild 207ページ
知覚+39;暗視、鋭敏嗅覚(不明瞭)200フィート
言語 voice of nature
技能 〈威圧〉+36、〈運動〉+40、〈隠密〉+42、〈軽業〉+37、〈自然〉+39、〈生存〉+42
【筋】+10、【敏】+9、【耐】+12、【知】+6、【判】+8、【魅】+6
Voice of Nature/Voice of Nature
Warden's Crown/Warden's Crown
知覚+39;暗視、鋭敏嗅覚(不明瞭)200フィート
言語 voice of nature
技能 〈威圧〉+36、〈運動〉+40、〈隠密〉+42、〈軽業〉+37、〈自然〉+39、〈生存〉+42
【筋】+10、【敏】+9、【耐】+12、【知】+6、【判】+8、【魅】+6
Voice of Nature/Voice of Nature
Warden's Crown/Warden's Crown
AC 47;頑健+39、反応+36、意志+33;始原に対する全てのセーヴに+1のボーナス
HP 540;完全耐性 支配状態、感情、[精神]、毒、[精密];抵抗 [殴打]20、[氷雪]20;弱点 [雷撃]15
Bioluminescent Maelstrom/Bioluminescent Maelstrom (オーラ、始原、視覚、水) 30フィート. The warden's wrath conjures a dazzling storm around them that makes the area difficult terrain . Creatures that enter the storm must attempt a DC 45 Will save. A creature that succeeds at this save is temporarily immune to the luring visuals for 24時間.
成功 クリーチャーはなんの効果も受けない。。
失敗 The creature is dazzled for 1ラウンド, and for the first action on its next turn, the creature must use a single action to move as close to the warden as possible.
大失敗 The creature is dazzled for as long as it remains in the aura. Whenever the creature begins its turn within the aura、the creature must use the first action of its turn to move as close to the warden as possible. It can attempt a new save at the end of its turn、ending this effect on a success.
HP 540;完全耐性 支配状態、感情、[精神]、毒、[精密];抵抗 [殴打]20、[氷雪]20;弱点 [雷撃]15
Bioluminescent Maelstrom/Bioluminescent Maelstrom (オーラ、始原、視覚、水) 30フィート. The warden's wrath conjures a dazzling storm around them that makes the area difficult terrain . Creatures that enter the storm must attempt a DC 45 Will save. A creature that succeeds at this save is temporarily immune to the luring visuals for 24時間.
成功 クリーチャーはなんの効果も受けない。。
失敗 The creature is dazzled for 1ラウンド, and for the first action on its next turn, the creature must use a single action to move as close to the warden as possible.
大失敗 The creature is dazzled for as long as it remains in the aura. Whenever the creature begins its turn within the aura、the creature must use the first action of its turn to move as close to the warden as possible. It can attempt a new save at the end of its turn、ending this effect on a success.
移動速度 水泳100フィート
近接 [one-action] 角冠 +41[+36/+31](魔法、間合い:10フィート)、ダメージ 2d8+15[氷雪]、加えて2d8+15[毒]
近接 [one-action] 触手 +43[+39/+35](機敏、間合い:30フィート、魔法)、ダメージ 4d10+16[殴打]、加えてGrasp of the Deep
All Are One/All Are One [one-action] 頻度 once per turn;効果 The warden attracts organisms that extend their influence. The area of bioluminescent maelstrom and the reach of their tentacle Strike increase by 10フィート for 1分, to a maximum of an additional 30フィート.
Arctic Embrace/Arctic Embrace [two-actions] (氷雪) All creatures in the warden's bioluminescent maelstrom take 10d6 cold damage (DC 45 basicFortitude save). On a failure, the creature is also slowed 1 for 1ラウンド.
Grasp of the Deep/Grasp of the Deep Creatures struck by one of the warden's tentacles gain cold weakness 10 and take a -2 status penalty to Fortitude saves for 1ラウンド.
I Am The Tide/I Am The Tide [two-actions] (始原、水) The warden creates three lines of rushing water, each 10フィート wide and 120フィート long. Creatures in the area take 18d8 bludgeoning damage (DC 45 basicFortitude save). The warden can either push or pull , and all creatures that fail this save move up to 40フィート in the direction chosen. The warden can't use I Am The Tide again for 1d4ラウンド.
What Lurks Beneath/What Lurks Beneath [three-actions] The warden attacks with their tentacles six times.
近接 [one-action] 角冠 +41[+36/+31](魔法、間合い:10フィート)、ダメージ 2d8+15[氷雪]、加えて2d8+15[毒]
近接 [one-action] 触手 +43[+39/+35](機敏、間合い:30フィート、魔法)、ダメージ 4d10+16[殴打]、加えてGrasp of the Deep
All Are One/All Are One [one-action] 頻度 once per turn;効果 The warden attracts organisms that extend their influence. The area of bioluminescent maelstrom and the reach of their tentacle Strike increase by 10フィート for 1分, to a maximum of an additional 30フィート.
Arctic Embrace/Arctic Embrace [two-actions] (氷雪) All creatures in the warden's bioluminescent maelstrom take 10d6 cold damage (DC 45 basicFortitude save). On a failure, the creature is also slowed 1 for 1ラウンド.
Grasp of the Deep/Grasp of the Deep Creatures struck by one of the warden's tentacles gain cold weakness 10 and take a -2 status penalty to Fortitude saves for 1ラウンド.
I Am The Tide/I Am The Tide [two-actions] (始原、水) The warden creates three lines of rushing water, each 10フィート wide and 120フィート long. Creatures in the area take 18d8 bludgeoning damage (DC 45 basicFortitude save). The warden can either push or pull , and all creatures that fail this save move up to 40フィート in the direction chosen. The warden can't use I Am The Tide again for 1d4ラウンド.
What Lurks Beneath/What Lurks Beneath [three-actions] The warden attacks with their tentacles six times.