シルフ Sylph
Born with elemental gales coursing through their breath, sylphs are wispy planar scions whose bodies seem caught in a perpetual, gentle breeze. Born of unions between mortals and djinn , sylphs are quick-witted and creative, but they are prone to flights of fancy and tend to be easily distracted.
Sylphs are notorious for their practice of “listening to the wind,” which most others dismiss as a fancy name for eavesdropping. Yet this custom means much more to sylphs, who spend hours listening to the stories brought to them on the proverbial breeze. While some less scrupulous sylphs may use the information they learn to blackmail or abuse others, most of them see listening to the wind as their way of staying connected to the world around them while still keeping it comfortably at arm's length. Certainly the typical sylph sneak doesn't seek to use what they learn for ill, but instead tries to warn others of dangers yet unrealized or to prepare themself for a dangerous task.
“知識の想起”――人型生物(〈社会〉) : DC 15
一般的な知識 : DC 13
専門知識 : DC 10
Sylphs are notorious for their practice of “listening to the wind,” which most others dismiss as a fancy name for eavesdropping. Yet this custom means much more to sylphs, who spend hours listening to the stories brought to them on the proverbial breeze. While some less scrupulous sylphs may use the information they learn to blackmail or abuse others, most of them see listening to the wind as their way of staying connected to the world around them while still keeping it comfortably at arm's length. Certainly the typical sylph sneak doesn't seek to use what they learn for ill, but instead tries to warn others of dangers yet unrealized or to prepare themself for a dangerous task.
“知識の想起”――人型生物(〈社会〉) : DC 15
一般的な知識 : DC 13
専門知識 : DC 10
シルフの卑劣漢 Sylph Sneak クリーチャー1
CG 中型 シルフ 人間 人型生物
出典 Bestiary 2 202ページ
知覚+5
言語 風界語、共通語
技能 〈隠密〉+7、〈軽業〉+7、〈交渉〉+6、〈社会〉+4、〈盗賊〉+7、〈ペテン〉+6
【筋】±0、【敏】+4、【耐】+1、【知】+1、【判】±0、【魅】+3
アイテム レザー・アーマー、スターナイフ
知覚+5
言語 風界語、共通語
技能 〈隠密〉+7、〈軽業〉+7、〈交渉〉+6、〈社会〉+4、〈盗賊〉+7、〈ペテン〉+6
【筋】±0、【敏】+4、【耐】+1、【知】+1、【判】±0、【魅】+3
アイテム レザー・アーマー、スターナイフ
AC 18;頑健+4、反応+9、意志+8
HP 17
Deflecting Gale/Deflecting Gale [reaction] (風、力術、始原) トリガー The sylph sneak is the target of a physical ranged attack; 必要条件 The sylph sneak is aware of the attack; 効果 A swift gale whips up between the sylph sneak and the source of the ranged attack、giving the sneak a +3 status bonus to AC against the triggering attack. If the attack misses、the wind deflected it. The wind can't deflect unusually large or heavy ranged projectiles (such as boulders or ballista bolts).
HP 17
Deflecting Gale/Deflecting Gale [reaction] (風、力術、始原) トリガー The sylph sneak is the target of a physical ranged attack; 必要条件 The sylph sneak is aware of the attack; 効果 A swift gale whips up between the sylph sneak and the source of the ranged attack、giving the sneak a +3 status bonus to AC against the triggering attack. If the attack misses、the wind deflected it. The wind can't deflect unusually large or heavy ranged projectiles (such as boulders or ballista bolts).
移動速度 25フィート
近接 [one-action] スターナイフ +9[+5/+1](機敏、致命的:d6、巧技、多用途:[斬撃])、ダメージ 1d4+4
遠隔 [one-action] スターナイフ +9[+5/+1](機敏、致命的:d6、投擲:30フィート、多用途:[斬撃])、ダメージ 1d4+1
急所攻撃 The sylph sneak's Strikes deal 1d6 extra precision damage to flat-footed creatures.
奇襲攻撃/Surprise Attacker On the first round of combat, creatures that haven't acted yet are flat-footed to the sylph sneak.
Wind's Guidance/Wind's Guidance When the sylph sneak attacks with a thrown weapon, the range increment increases by 10フィート.
近接 [one-action] スターナイフ +9[+5/+1](機敏、致命的:d6、巧技、多用途:[斬撃])、ダメージ 1d4+4
遠隔 [one-action] スターナイフ +9[+5/+1](機敏、致命的:d6、投擲:30フィート、多用途:[斬撃])、ダメージ 1d4+1
急所攻撃 The sylph sneak's Strikes deal 1d6 extra precision damage to flat-footed creatures.
奇襲攻撃/Surprise Attacker On the first round of combat, creatures that haven't acted yet are flat-footed to the sylph sneak.
Wind's Guidance/Wind's Guidance When the sylph sneak attacks with a thrown weapon, the range increment increases by 10フィート.