セピド Sepid
Sepids are the brutal warlords of the divs, delighting in violence against mortals and their own particular flavor of vengeance. Inveterate liars, sepids can't help but spout the most outrageous lies, and their form and nature represent the power of falsehoods to snowball into violence that can cost countless lives. Among mortals, they rally troops to incite rebellion, war, and other forms of carnage, savoring mortals who slaughter each other. These giant beings usually stand around 13フィート tall; they wade through battlefields seeking out heroes and generals, rejoicing maniacally as they cut their foes down.
“知識の想起”――フィーンド(〈宗教〉) : DC 32
一般的な知識 : DC 30
専門知識 : DC 27
“知識の想起”――フィーンド(〈宗教〉) : DC 32
一般的な知識 : DC 30
専門知識 : DC 27
セピド Sepid クリーチャー14
LE 大型 ディヴ フィーンド
出典 Bestiary 3 71ページ
知覚+24;上級暗視
言語 共通語、ダイモン語;テレパシー100フィート
技能 〈威圧〉+26、〈運動〉+28、〈隠密〉+23、〈軽業〉+23、〈宗教〉+20、〈秘術〉+20、〈ペテン〉+22
【筋】+8、【敏】+5、【耐】+8、【知】+4、【判】+4、【魅】+6
アイテム +2ストライキング・ファルシオン
知覚+24;上級暗視
言語 共通語、ダイモン語;テレパシー100フィート
技能 〈威圧〉+26、〈運動〉+28、〈隠密〉+23、〈軽業〉+23、〈宗教〉+20、〈秘術〉+20、〈ペテン〉+22
【筋】+8、【敏】+5、【耐】+8、【知】+4、【判】+4、【魅】+6
アイテム +2ストライキング・ファルシオン
AC 34;頑健+28、反応+23、意志+20;魔法に対する全てのセーヴに+1の状態ボーナス
HP 350;弱点 冷たい鉄 10、[善]10
Blatant Liar/Blatant Liar While all divs delight in lying, sepids are compulsive and predictable liars who always do the opposite of what they claim they'll do. If a sepid is ever forced or compelled to tell the truth, they take 4d8 mental damage.
機会攻撃 [reaction] A sepid gains an extra reaction each round that they can use only to make an Attack of Opportunity.
Deflecting Lie/Deflecting Lie [reaction] トリガー A creature hits the sepid with a ranged Strike or a ranged spell attack roll; 効果 The sepid lies in an attempt to divert the attack. They roll a Deception check against the triggering creature's Perception DC. On a success、if the triggering attack roll was a success、it becomes a failure、and if the triggering attack roll was a critical hit、it becomes a normal success.
HP 350;弱点 冷たい鉄 10、[善]10
Blatant Liar/Blatant Liar While all divs delight in lying, sepids are compulsive and predictable liars who always do the opposite of what they claim they'll do. If a sepid is ever forced or compelled to tell the truth, they take 4d8 mental damage.
機会攻撃 [reaction] A sepid gains an extra reaction each round that they can use only to make an Attack of Opportunity.
Deflecting Lie/Deflecting Lie [reaction] トリガー A creature hits the sepid with a ranged Strike or a ranged spell attack roll; 効果 The sepid lies in an attempt to divert the attack. They roll a Deception check against the triggering creature's Perception DC. On a success、if the triggering attack roll was a success、it becomes a failure、and if the triggering attack roll was a critical hit、it becomes a normal success.
移動速度 35フィート
近接 [one-action] ファルシオン+30[+25/+20](悪、加圧、魔法、薙ぎ)、ダメージ 2d10+16[斬撃]、加えて1d6[悪] and 1d6[精神]
近接 [one-action] 爪 +28[+24/+20](機敏、悪、魔法)、ダメージ 3d8+16[斬撃]、加えて1d6[悪] and 1d6[精神]
信仰生得呪文 DC 34;7レベル ディスペル・マジック、ノンディテクション(回数無制限;自身のみ)、パラライズ、ミスディレクション(回数無制限;自身のみ);4レベル ダークネス(回数無制限)、ディメンジョン・ドア(回数無制限)、フライ;3レベル コンプリヘンド・ランゲージ(回数無制限;自身のみ);キャントリップ (7レベル) ディテクト・マジック
儀式 DC 34;2レベル クリエイト・アンデッド(副次術者不要);1レベル ディヴ・パクト
Rain of Debris/Rain of Debris [two-actions] (信仰、悪、力術) The sepid calls forth a hail of stone, wood, metal, and similar debris in a 40-foot emanation, dealing 10d6 bludgeoning damage and 5d6 evil damage. Each creature in the area other than the sepid must attempt a basic DC 31 Reflex saving throw. The sepid can't use Rain of Debris again for 1d4 rounds.
近接 [one-action] ファルシオン+30[+25/+20](悪、加圧、魔法、薙ぎ)、ダメージ 2d10+16[斬撃]、加えて1d6[悪] and 1d6[精神]
近接 [one-action] 爪 +28[+24/+20](機敏、悪、魔法)、ダメージ 3d8+16[斬撃]、加えて1d6[悪] and 1d6[精神]
信仰生得呪文 DC 34;7レベル ディスペル・マジック、ノンディテクション(回数無制限;自身のみ)、パラライズ、ミスディレクション(回数無制限;自身のみ);4レベル ダークネス(回数無制限)、ディメンジョン・ドア(回数無制限)、フライ;3レベル コンプリヘンド・ランゲージ(回数無制限;自身のみ);キャントリップ (7レベル) ディテクト・マジック
儀式 DC 34;2レベル クリエイト・アンデッド(副次術者不要);1レベル ディヴ・パクト
Rain of Debris/Rain of Debris [two-actions] (信仰、悪、力術) The sepid calls forth a hail of stone, wood, metal, and similar debris in a 40-foot emanation, dealing 10d6 bludgeoning damage and 5d6 evil damage. Each creature in the area other than the sepid must attempt a basic DC 31 Reflex saving throw. The sepid can't use Rain of Debris again for 1d4 rounds.