Duskwalker Duskwalker
Duskwalkers are infused with the same energies as psychopomp. These ashen scions are reborn in the mortal Universe to guard the cycle of life and death.
“知識の想起”――人型生物(〈社会〉) : DC 21
一般的な知識 : DC 19
専門知識 : DC 16
“知識の想起”――人型生物(〈社会〉) : DC 21
一般的な知識 : DC 19
専門知識 : DC 16
ダスクウォーカーの亡霊狩り Duskwalker Ghost Hunter クリーチャー4
アンコモン 中型 ダスクウォーカー 人間 人型生物
出典 Monster Core 266ページ
知覚+10;暗視
言語 共通語、死霊語
技能 〈威圧〉+6、〈運動〉+8、〈隠密〉+12、〈軽業〉+10、〈自然〉+8、〈生存〉+8、〈ペテン〉+6
【筋】+2、【敏】+4、【耐】+1、【知】±0、【判】+2、【魅】±0
アイテム コンポジット・ロングボウ(アロー20本)、ハチェット(2)、レザー・アーマー
知覚+10;暗視
言語 共通語、死霊語
技能 〈威圧〉+6、〈運動〉+8、〈隠密〉+12、〈軽業〉+10、〈自然〉+8、〈生存〉+8、〈ペテン〉+6
【筋】+2、【敏】+4、【耐】+1、【知】±0、【判】+2、【魅】±0
アイテム コンポジット・ロングボウ(アロー20本)、ハチェット(2)、レザー・アーマー
AC 21(22 against prey);頑健+9、反応+12、意志+10;deathに対する全てのセーヴに+1の状態ボーナス effects
HP 56;完全耐性 effects that would transform their body or soul to an undead;抵抗 虚無2
Ghost Dodge/Ghost Dodge [reaction] トリガー The duskwalker is targeted by a Strike or spell;効果 The duskwalker gains a +2 circumstance bonus to AC、resistance 5 to spiritdamage、and increases their resistance to void damage to 5、all against the triggering attack.
HP 56;完全耐性 effects that would transform their body or soul to an undead;抵抗 虚無2
Ghost Dodge/Ghost Dodge [reaction] トリガー The duskwalker is targeted by a Strike or spell;効果 The duskwalker gains a +2 circumstance bonus to AC、resistance 5 to spiritdamage、and increases their resistance to void damage to 5、all against the triggering attack.
移動速度 25フィート
近接 [one-action] ハチェット +12[+8/+4](機敏、薙ぎ)、ダメージ 1d6+5[斬撃]
遠隔 [one-action] コンポジット・ロングボウ +14[+9/+4](致命的:d10、推力、射程単位100フィート、装填:0、遠射用:30フィート)、ダメージ 1d8+4[刺突]
遠隔 [one-action] ハチェット +14[+10/+6](機敏、薙ぎ、投擲:10フィート)、ダメージ 1d6+5[斬撃]
Ghost Hunter/Ghost Hunter The duskwalker's weapons have the benefits of the ghost touchproperty rune on attacks against incorporealundead .
Spirit Hunter/Spirit Hunter [one-action] The duskwalker designates a single creature they can observe as their prey. The duskwalker gains a +2 circumstance bonus to Deceptionchecks, Intimidationchecks, and Stealthchecks against their prey and to any check to Recall Knowledge about it, and deal an additional 2 spirit damage with all weapon Strikes against their prey. These effects last until the duskwalker uses Spirit Hunter again.
Spirit Shot/Spirit Shot [one-action] 頻度 1ラウンド1回;必要条件 The duskwalker has designated a creature as their prey using Spirit Hunter;効果 The duskwalker makes two ranged Strikes against their prey. If both Strikes hit, combine their damage for the purpose of resistances and weaknesses.
近接 [one-action] ハチェット +12[+8/+4](機敏、薙ぎ)、ダメージ 1d6+5[斬撃]
遠隔 [one-action] コンポジット・ロングボウ +14[+9/+4](致命的:d10、推力、射程単位100フィート、装填:0、遠射用:30フィート)、ダメージ 1d8+4[刺突]
遠隔 [one-action] ハチェット +14[+10/+6](機敏、薙ぎ、投擲:10フィート)、ダメージ 1d6+5[斬撃]
Ghost Hunter/Ghost Hunter The duskwalker's weapons have the benefits of the ghost touchproperty rune on attacks against incorporealundead .
Spirit Hunter/Spirit Hunter [one-action] The duskwalker designates a single creature they can observe as their prey. The duskwalker gains a +2 circumstance bonus to Deceptionchecks, Intimidationchecks, and Stealthchecks against their prey and to any check to Recall Knowledge about it, and deal an additional 2 spirit damage with all weapon Strikes against their prey. These effects last until the duskwalker uses Spirit Hunter again.
Spirit Shot/Spirit Shot [one-action] 頻度 1ラウンド1回;必要条件 The duskwalker has designated a creature as their prey using Spirit Hunter;効果 The duskwalker makes two ranged Strikes against their prey. If both Strikes hit, combine their damage for the purpose of resistances and weaknesses.