ヴェイル・ダンサー Veil Dancer
出典 Impossible Magic 102ページ
There are gaps in reality, minute interstices like the spaces between threads in a cloth. These hidden pockets of the Universe, though not extraplanar, are imperceptible and inaccessible to most, who go about their daily lives without realizing they’re metaphorically stepping over thousands of tiny cracks per day. Time and space act oddly in these gaps, providing hiding places, instantaneous transportation, and escape routes for those who know where to look.
There are gaps in reality, minute interstices like the spaces between threads in a cloth. These hidden pockets of the Universe, though not extraplanar, are imperceptible and inaccessible to most, who go about their daily lives without realizing they’re metaphorically stepping over thousands of tiny cracks per day. Time and space act oddly in these gaps, providing hiding places, instantaneous transportation, and escape routes for those who know where to look.
You know where to look.
You’ve studied these small fissures, imbuing yourself with the power to make use of them. Though you may or may not be a formal spellcaster, you use this innate magic to conceal yourself or maneuver into advantageous positions. In a skirmish, you rely on the element of surprise, with your hit-and-run tactics keeping your foes uncertain where the next blow might come from. You’re skilled at sneaking about unseen, getting in and out of places before anyone even notices your infiltration. Thieves and assassins often learn the ways of the veil dancer, but anyone who wishes to rely on stealth and short-range teleportation in combat and exploration might make use of such techniques.
The art of veil dancing was first developed in Nex. Some sources say it was developed by the archmage Nex himself, while others claim it was honed at Nethysian temples by sacred guardians of the faith. From there, the techniques rapidly spread throughout the Inner Sea and the rest of Golarion. Due to the tradition’s association with thievery and assassinations, some are wary of those who openly profess to be veil dancers, though most veil dancers would claim that the practice is merely a tool, one that can be put to either benevolent or malevolent ends.
Veil dancers are more common in places where a large proportion of the population has magical training or exposure to magical energies, such as Nex, Jalmeray, New Thassilon, and the city-state of Nantambu in the Mwangi Expanse. You might have learned the magic formally or developed your abilities on your own. In either case, you pride yourself on your ability to vanish and reappear where people least expect you. For you, distances and heights are no barrier, merely a puzzle to be solved.
2レベル
《ヴェイル・ダンサーへの専念》 特技2 Veil Dancer Dedication
アーキタイプ 専念
You’re able to shift yourself into the spaces between to avoid notice. You gain the Part the Veil action.
Part the Veil/Part the Veil [two-actions] (concentrate, magical) 必要条件 You are not 可視状態 by any enemies;効果 You phase yourself into the interstices, veiling yourself from 物理 reality. You become 視認困難状態. You can use this concealment to Hideor Sneakas your disassociation from reality makes you difficult to focus on. If you use a 敵対的状態 action , this effect ends after the action is complete; otherwise, it lasts for 1分.
Part the Veil/Part the Veil [two-actions] (concentrate, magical) 必要条件 You are not 可視状態 by any enemies;効果 You phase yourself into the interstices, veiling yourself from 物理 reality. You become 視認困難状態. You can use this concealment to Hideor Sneakas your disassociation from reality makes you difficult to focus on. If you use a 敵対的状態 action , this effect ends after the action is complete; otherwise, it lasts for 1分.
4レベル
Contingency Leap [reaction] 特技4 Contingency Leap
アーキタイプ 瞬間移動 精神集中 魔法
出典 Impossible Magic 104ページ
アーキタイプ ヴェイル・ダンサー
前提条件 《ヴェイル・ダンサーへの専念》
トリガー You fall, and there is an edge or handhold within 30フィート.
アーキタイプ ヴェイル・ダンサー
前提条件 《ヴェイル・ダンサーへの専念》
トリガー You fall, and there is an edge or handhold within 30フィート.
When imperiled by a fall, you swiftly transport yourself out of danger. You teleport to any edge or handhold in range, stopping your fall. If your destination is one you couldn’t normally stand on (such as a handhold), you must succeed at your choice of an Acrobaticscheck or a Reflex save, usually at the ClimbDC, as Grab an Edge , but you take no damage unless you critically fail.
Dimensional Pilfer [two-actions] 特技4 Dimensional Pilfer
アーキタイプ 瞬間移動 精神集中 操作 魔法
You have a preternatural ability to whisk items out from under their owners’ noses. Attempt a Thieverycheck to Palm an Objector Steal an object you can see within 60フィート. If you are veiled, you get a +2 circumstance bonus to this check. If you succeed, the object vanishes from its current location and appears on your person.
Gossamer Blade [one-action] 特技4 Gossamer Blade
アーキタイプ
出典 Impossible Magic 104ページ
アーキタイプ ヴェイル・ダンサー
前提条件 《ヴェイル・ダンサーへの専念》
必要条件 君の直前のアクションが立ちすくみ状態のクリーチャーに対する“打撃”であり、その“打撃”は成功した。
アーキタイプ ヴェイル・ダンサー
前提条件 《ヴェイル・ダンサーへの専念》
必要条件 君の直前のアクションが立ちすくみ状態のクリーチャーに対する“打撃”であり、その“打撃”は成功した。
Drawing upon your command of intangible spaces, you create an echo of your weapon to resonate through its victim. The creature takes 1d6 persistent [力場] damage per damage dice of your weapon.
6レベル
Fade Presence 特技6 Fade Presence
アーキタイプ
You weave magic around you to mask your presence from observers. Once per hour each, you can cast invisibilityand silenceas innate2nd-rank occult spells. You can target only yourself with these spells.
Warp Path [one-action] 特技6 Warp Path
アーキタイプ 瞬間移動 精神集中 魔法
You fold space around you, transporting yourself to an unoccupied space you can see within 30 feat. When you arrive, make a melee Strikeagainst one creature within your weapon's reach. On a critical success, you remain veiled until the end of your next turn or until you take another hostile action .
8レベル
Dart Between [two-actions] 特技8 Dart Between
アーキタイプ 瞬間移動 精神集中 魔法
In the blink of an eye, you transport yourself and any items you’re wearing and holding from your current space to an unoccupied space within 60フィート that you can see. If this would bring another creature with you-even if you’re carrying it in an extradimensional container-you cannot Dart Between. When you arrive at your destination, you can Part the Veil as a free action, even if you wouldn’t normally meet its requirements. If you are 隠れた状態, this action does not cause you to become observedprovided you still have cover, greater cover,or concealment from the creatures you were 隠れた状態 from after the teleportation.
Veil of Eternity 特技8 Veil of Eternity
アーキタイプ
You can remain within the interstices of reality longer. Your Part the Veil has a duration of one hour, though it still ends if you take a 敵対的状態 action. Additionally, while Avoiding Notice during exploration, you can also Part the Veil.
10レベル
Interstitial Escape [reaction] 特技10 Interstitial Escape
アーキタイプ 瞬間移動 精神集中 魔法
出典 Impossible Magic 105ページ
アーキタイプ ヴェイル・ダンサー
頻度 1時間に1回
前提条件 《ヴェイル・ダンサーへの専念》
トリガー 君が遠隔“打撃”あるいは近接“打撃”を命中させた。君は立ちすくみ状態ではない。
アーキタイプ ヴェイル・ダンサー
頻度 1時間に1回
前提条件 《ヴェイル・ダンサーへの専念》
トリガー 君が遠隔“打撃”あるいは近接“打撃”を命中させた。君は立ちすくみ状態ではない。
To evade your foe, you shift yourself to another location, teleporting from your current square to another unoccupied square within 30フィート. Additionally, you gain resistance to all damage against the triggering attack equal to 5 + your level.
Translocational Adept 特技10 Translocational Adept
アーキタイプ
Your command over teleportation grows. You can cast translocateas an innate4th-rank occult spell 1日1回. At 14th level, the spell is heightened to 5th rank. When you cast translocatethis way, you can Part the Veil as a free action when you arrive at your destination, even if you wouldn’t normally meet its requirements.
12レベル
Aerial Flash [three-actions] 特技12 Aerial Flash
アーキタイプ 瞬間移動 精神集中 魔法
Even creatures who take to the air can't escape you. You teleport to any square within 60フィート that's within reach of a creature, then make a melee Strike against that creature. After this Strike, you teleport back to your prior position.
Afterimage [free-action] 特技12 Afterimage
アーキタイプ 幻術 魔法
出典 Impossible Magic 105ページ
アーキタイプ ヴェイル・ダンサー
前提条件 《ヴェイル・ダンサーへの専念》
トリガー 君が瞬間移動特性を持つ、アクションの使用もしくは呪文の発動を行った。
アーキタイプ ヴェイル・ダンサー
前提条件 《ヴェイル・ダンサーへの専念》
トリガー 君が瞬間移動特性を持つ、アクションの使用もしくは呪文の発動を行った。
You leave behind an afterimage of yourself in your previous square. This afterimage looks like you and can perform simple behaviors to make the deception more plausible but otherwise cannot move or take actions. A creature can distinguish between you and your afterimage easily. Your afterimage automatically fails all checks and DCs and is destroyed if it would take any damage; otherwise, it lasts for 1分. Whenever you take the Stepaction, you can instead teleport to an afterimage instead. If you do, the action gains the teleportation trait, and the afterimage you teleport to is destroyed.
14レベル
Hush [two-actions] 特技14 Hush
アーキタイプ 魔法
You strike a target and hinder their attempts to call for help. You teleport to a square within 60フィート and make a Strike against a creature; if you hit, it must attempt a Fortitude save against your class DC or spell DC, whichever is higher. Regardless of the result, the target is then immune to your Hush for 24時間.
成功 The target is otherwise unaffected.
失敗 The target takes 10d6 [力場] damage, and the target is affected by a 2nd-rank silence spell for 1ラウンド.
大失敗 The target takes 15d6 damage, and the target is affected by a 2nd-rank silencespell for 1分.
成功 The target is otherwise unaffected.
失敗 The target takes 10d6 [力場] damage, and the target is affected by a 2nd-rank silence spell for 1ラウンド.
大失敗 The target takes 15d6 damage, and the target is affected by a 2nd-rank silencespell for 1分.
《影からの跳躍》 [one-action] 特技14 Spring From The Shadows
卓越 ローグ