船長 Ship Captain
The captain is the ultimate authority on a vessel, responsible for the livelihood and well-being of everyone on the ship.
“知識の想起”――人型生物(〈社会〉) : DC 22
一般的な知識 : DC 20
専門知識 : DC 17
“知識の想起”――人型生物(〈社会〉) : DC 22
一般的な知識 : DC 20
専門知識 : DC 17
船長 Ship Captain クリーチャー6
LN 中型 人間 人型生物
出典 Gamemastery Guide 243ページ
知覚+12
言語 共通語
技能 〈威圧〉+13、〈運動〉+12、〈軽業〉+10、〈交渉〉+11、〈生存〉+10、〈知識:航海〉+17
【筋】+4、【敏】+2、【耐】±0、【知】+1、【判】+2、【魅】+3
アイテム +1 レイピア、ダガー、ハンド・クロスボウ(ボルト10本)、レザー・アーマー
知覚+12
言語 共通語
技能 〈威圧〉+13、〈運動〉+12、〈軽業〉+10、〈交渉〉+11、〈生存〉+10、〈知識:航海〉+17
【筋】+4、【敏】+2、【耐】±0、【知】+1、【判】+2、【魅】+3
アイテム +1 レイピア、ダガー、ハンド・クロスボウ(ボルト10本)、レザー・アーマー
AC 23;頑健+12、反応+12、意志+14
HP 90
Bravery/Bravery When the ship captain rolls a success on a Will save against a feareffect、they get a critical success instead. In addition、anytime they gain the frightened condition、reduce its value by 1.
HP 90
Bravery/Bravery When the ship captain rolls a success on a Will save against a feareffect、they get a critical success instead. In addition、anytime they gain the frightened condition、reduce its value by 1.
移動速度 25フィート
近接 [one-action] レイピア+17[+12/+7](致命的:1d8、武器落とし、魔法)、ダメージ 1d6+10[刺突]
近接 [one-action] マンゴーシュ +16[+12/+8](機敏、武器落とし、受け、多用途:[斬撃])、ダメージ 1d4+10[刺突]
遠隔 [one-action] ハンド・クロスボウ +14[+9/+4](射程単位60フィート、装填:1)、ダメージ 1d6+6[刺突]
Dual Disarm/Dual Disarm [two-actions] The captain makes two Strikes, one with their rapier and one with their main-gauche (in either order). If both Strikes hit, the ship captain can attempt to Disarm the target. Their multiple attack penalty increases only after all the attacks are made.
No Quarter! [one-action] (聴覚、精神集中、感情、言語、精神) The captain orders their shipmates to fight without mercy. All allied creatures of equal or lower level within 20フィート of the ship captain gain a +1 status bonus to attack rolls and damage rolls until the end of the ship captain's next turn.
近接 [one-action] レイピア+17[+12/+7](致命的:1d8、武器落とし、魔法)、ダメージ 1d6+10[刺突]
近接 [one-action] マンゴーシュ +16[+12/+8](機敏、武器落とし、受け、多用途:[斬撃])、ダメージ 1d4+10[刺突]
遠隔 [one-action] ハンド・クロスボウ +14[+9/+4](射程単位60フィート、装填:1)、ダメージ 1d6+6[刺突]
Dual Disarm/Dual Disarm [two-actions] The captain makes two Strikes, one with their rapier and one with their main-gauche (in either order). If both Strikes hit, the ship captain can attempt to Disarm the target. Their multiple attack penalty increases only after all the attacks are made.
No Quarter! [one-action] (聴覚、精神集中、感情、言語、精神) The captain orders their shipmates to fight without mercy. All allied creatures of equal or lower level within 20フィート of the ship captain gain a +1 status bonus to attack rolls and damage rolls until the end of the ship captain's next turn.