見張り Watch Officer
Watch officers are assigned to a certain area within a city or community. Often leading a small team of lower-ranking guards, they patrol those areas to maintain order and enforce laws. Watch officers get the job done, though their methods are not always gentle or kind. Because the watch officer is responsible to their superiors for their area, they sometimes need to make tough decisions between justice and effectiveness.
“知識の想起”――人型生物(〈社会〉) : DC 18
一般的な知識 : DC 16
専門知識 : DC 13
“知識の想起”――人型生物(〈社会〉) : DC 18
一般的な知識 : DC 16
専門知識 : DC 13
見張り Watch Officer クリーチャー3
LN 中型 人間 人型生物
出典 Gamemastery Guide 234ページ
知覚+8;(“真意看破”時+9)
言語 共通語
技能 〈威圧〉+9、〈運動〉+11、〈交渉〉+6、〈社会〉+5、〈知識:法律〉+7
【筋】+4、【敏】+1、【耐】+3、【知】±0、【判】+1、【魅】+1
アイテム ブレストプレート、クロスボウ(ボルト20本)、ダガー、呼子、鋼鉄製シールド(硬度5、20 HP、BT 10)、ウォーハンマー
知覚+8;(“真意看破”時+9)
言語 共通語
技能 〈威圧〉+9、〈運動〉+11、〈交渉〉+6、〈社会〉+5、〈知識:法律〉+7
【筋】+4、【敏】+1、【耐】+3、【知】±0、【判】+1、【魅】+1
アイテム ブレストプレート、クロスボウ(ボルト20本)、ダガー、呼子、鋼鉄製シールド(硬度5、20 HP、BT 10)、ウォーハンマー
AC 20(“盾を掲げる”時22);頑健+10、反応+6、意志+8
HP 45
Air of Authority/Air of Authority (オーラ、感情、精神) 10フィート. Creatures in the aura who are the same or lower level than the watch officer take a -2 status penalty to their Will DC against the watch officer's attempts to Coerceor Demoralize them.
Bravery/Bravery When the watch officer rolls a success on a Will save against a feareffect, they get a critical success instead. In addition, any time they gain the frightened condition, reduce its value by 1.
機会攻撃 [reaction]
盾防御 [reaction]
HP 45
Air of Authority/Air of Authority (オーラ、感情、精神) 10フィート. Creatures in the aura who are the same or lower level than the watch officer take a -2 status penalty to their Will DC against the watch officer's attempts to Coerceor Demoralize them.
Bravery/Bravery When the watch officer rolls a success on a Will save against a feareffect, they get a critical success instead. In addition, any time they gain the frightened condition, reduce its value by 1.
機会攻撃 [reaction]
盾防御 [reaction]
移動速度 25フィート
近接 [one-action] ウォーハンマー +13[+8/+3](突き飛ばし)、ダメージ 1d8+7[殴打]
遠隔 [one-action] クロスボウ +10[+5/+0](射程単位120フィート、装填:1)、ダメージ 1d8+3[刺突]
Sudden Charge/Sudden Charge [two-actions] 頻度 once per round; 効果 The watch officer Strides twice. If they end their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy.
近接 [one-action] ウォーハンマー +13[+8/+3](突き飛ばし)、ダメージ 1d8+7[殴打]
遠隔 [one-action] クロスボウ +10[+5/+0](射程単位120フィート、装填:1)、ダメージ 1d8+3[刺突]
Sudden Charge/Sudden Charge [two-actions] 頻度 once per round; 効果 The watch officer Strides twice. If they end their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy.