1レベル
Death Speaker 特技1 Death Speaker
ネクロマンサー
出典 Impossible Magic 32ページ
Your voice and magic speak to the core existence within undeadcreatures, circumventing the need for the creature to comprehend. Your spells and abilities ignore the mindlesstrait and any immunity to emotion, fear, or mentaleffects when targeting or affecting undead creatures. Additionally, you gain a +1 circumstance bonus when you attempt to Make an Impressionon and make a Request of an undead creature.
Reach of the Dead [free-action] 特技1 Reach of the Dead
呪文修正 精神集中 ネクロマンサー
出典 Impossible Magic 32ページ
You channel your necrotic magic through a thrall, expending it in the process. If the next action you use is to Cast a Spellthat has range, you cast that spell from one of your thralls within 60フィート. That thrall becomes the point of origin for your spell; calculate range and cover from its space instead of yours. The thrall is then destroyed.
The Hallowed Dead 特技1 The Hallowed Dead
聖 ネクロマンサー
出典 Impossible Magic 32ページ
前提条件 君は邪ではない。
前提条件 君は邪ではない。
While many necromancers seek unholyand perverse power, you have dedicated yourself to the practice of 死霊術 to stop the creation of permanent undead and the corruption of souls. You and your thralls gain the holytrait. Strikes your thralls make gain the holy trait and deal 1 additional [霊魂] damage. This additional [霊魂] damage increases to 2 at 10th level. You also gain the following anathema: “purposefully create undead to do undue harm.”
The Unholy Dead 特技1 The Unholy Dead
アンコモン 邪 ネクロマンサー
出典 Impossible Magic 32ページ
This feat makes the PC Unholy which is not allowed in PFS Play.}
前提条件 君は聖ではない。
This feat makes the PC Unholy which is not allowed in PFS Play.}
前提条件 君は聖ではない。
You have turned your 死霊術 against the divine powers that seek to stop you from achieving your unholy goals. You and your thralls gain the unholytrait. Strikesyour thralls make gain the unholy trait and deal 1 additional [霊魂] damage. This additional [霊魂] damage increases to 2 at 10th level. You also gain the following anathema: “destroy undead of no harm to you.”
《アンデッドの使い魔》 特技1 Undead Familiar
ネクロマンサー
出典 Impossible Magic 32ページ
You gain the ability to raise an undead familiar who will serve you as your loyal and sometimes expendable partner as you explore your necromantic magic. You gain a familiar. It has the undeadtrait instead of the animaltrait and is immune to [出血], death effects, disease, [精神], and [毒]. You can choose only one familiar ability per day for this familiar instead of two, and you can’t choose an ability that changes the creature’s trait (such as constructor dragon). Additionally, this familiar can be targeted by spells and abilities that target your thralls. If you destroy your familiar, you can raise them back to undeath during your next daily preparations.
Widespread Fascination 特技1 Widespread Fascination
ネクロマンサー
出典 Impossible Magic 33ページ
You are not content to restrict yourself to one field. Instead, you've studied a wider range of necromantic magic to better expand your horizons and explore your unscrupulous fascinations. You learn the grave spell for a grim fascination other than yours. You must have access to that fascination. Access can be gained from independent study or sought-out tutelage.
特殊 You can select this feat more than once, choosing a different grave spell each time.
特殊 You can select this feat more than once, choosing a different grave spell each time.
2レベル
Bone Speaker 特技2 Bone Speaker
ネクロマンサー
出典 Impossible Magic 33ページ
To truly understand the mechanical advantages of an undead skeleton, you must understand how it functioned in life. You can Recall Knowledgeon living creatures with an internal or external skeleton using Undead Lore . If you do, you can learn only information pertaining to the biology of a creature-not any learned abilities or abilities granted by items.
Additionally, you can perform a forensic examination on a corpse using Undead Lore instead of Medicine if the corpse came from a creature with a skeleton.
Additionally, you can perform a forensic examination on a corpse using Undead Lore instead of Medicine if the corpse came from a creature with a skeleton.
Deathly Scream 特技2 Deathly Scream
ネクロマンサー
出典 Impossible Magic 34ページ
A thrall’s scream mentally harms and frightens your foes. You learn the deathly scream grave spell.
Draining Strike [one-action] 特技2 Draining Strike
治癒 伝承 ネクロマンサー 霊魂
出典 Impossible Magic 34ページ
You draw the life out of your target using both your weapon and your thralls as a conduit. Make a Strike. This counts as two attacks when calculating your multiple attack penalty. On a success, you can destroy a thrall that is within 10フィート of you or your target to have your Strike deal an additional 1d6 [霊魂] damage. You regain Hit Points equal to the [霊魂] damage dealt.
At 10th and 18th level, you can destroy up to one additional thrall as part of this action to deal an additional 1d6 [霊魂] damage for each additional thrall destroyed.
At 10th and 18th level, you can destroy up to one additional thrall as part of this action to deal an additional 1d6 [霊魂] damage for each additional thrall destroyed.
Enhanced Undead Familiar 特技2 Enhanced Undead Familiar
ネクロマンサー
出典 Impossible Magic 34ページ
前提条件 《アンデッドの使い魔》
前提条件 《アンデッドの使い魔》
You infuse your undead familiar with void energy. You can select three familiar or master abilities each day, instead of one.
Invert Harm 特技2 Invert Harm
ネクロマンサー
出典 Impossible Magic 34ページ
前提条件 生死体得
前提条件 生死体得
Your mastery of life and death grows. When you cast harm , it can heal living creatures as though they were undead.
Muscle Barrier 特技2 Muscle Barrier
ネクロマンサー
出典 Impossible Magic 34ページ
You create an extra thick layer of muscle to protect your target. You learn the muscle barrier grave spell.
Song of the Soul 特技2 Song of the Soul
ネクロマンサー
出典 Impossible Magic 34ページ
You transform a thrall into a special instrument that plays a silent, soothing song heard only by a creature’s soul. You learn the song of the soul grave spell.
Undead Creator 特技2 Undead Creator
アンコモン 邪 ネクロマンサー
出典 Impossible Magic 35ページ
PFS Note 協会プレイでは認可されていない儀式を用いる。
PFS Note 協会プレイでは認可されていない儀式を用いる。
You’ve learned the unholy art of creating permanent undead creatures. You learn the create undead ritual. You can cast this ritual without a secondary caster. When you do, you must fulfill any requirements for the secondary caster, and you attempt the secondary check normally performed by that secondary caster.
4レベル
Body Shield [reaction] 特技4 Body Shield
伝承 ネクロマンサー
出典 Impossible Magic 35ページ
トリガー A creature targets you with an attack , and you can see the attacker.
必要条件 You are adjacent to at least one of your thralls.
トリガー A creature targets you with an attack , and you can see the attacker.
必要条件 You are adjacent to at least one of your thralls.
You throw an adjacent thrall in between you and the attacker. The thrall grants you a +2 circumstance bonus to AC against the triggering attack. If the attack still hits, you gain resistance to the triggering attack’s damage equal to your level. Regardless of the result, the thrall is destroyed.
Bony Barrage 特技4 Bony Barrage
ネクロマンサー
出典 Impossible Magic 35ページ
You launch a massive barrage of tiny bones. You learn the bony barrage grave spell.
Ghostly Stride [one-action] 特技4 Ghostly Stride
伝承 ネクロマンサー 霊魂
出典 Impossible Magic 35ページ
You fade into a slightly incorporeal form as you move. You Strideup to half your Speed. This movement doesn’t trigger reactions, and you can move through enemies’ spaces during it. If you have a fly Speed, you can instead Fly up to half your fly Speed.
Mobile Thralls 特技4 Mobile Thralls
ネクロマンサー
出典 Impossible Magic 35ページ
Your thralls can now follow you wherever you go. Any thrall you create has your choice of a climb Speedor swim Speed. The additional Speed is equal to its land Speed, and any time you let the thrall Stride , you can have it use the relevant movement action instead.
At 8th level, add a fly Speedto your choices. A flying thrall remains airborne at the end of your turn even if it didn’t Fly that turn.
At 8th level, add a fly Speedto your choices. A flying thrall remains airborne at the end of your turn even if it didn’t Fly that turn.
Osteo Armaments [one-action] 特技4 Osteo Armaments
操作 伝承 ネクロマンサー
出典 Impossible Magic 35ページ
If you have bones, you have a weapon. You create a +1 striking weapon in which you are proficient, made of bone and sinew. If this weapon requires ammunition, mundane bone ammunition is created when you reload it. The weapon falls apart and is destroyed after 1時間, if you aren’t holding the weapon at the end of your turn, or if you use this action again, whichever comes first.
At 8th level, you can destroy an adjacent thrall as part of using this action. If you do, the action gains the thralltrait and the weapon also gains a decaying rune, or the greater decayingrune if you’re 15th level or higher.
At 10th level, the weapon improves to a +2 striking weapon, increasing to a +2 greater striking weaponat 12th level, a +3 greater striking weaponat 16th level, or a +3 major striking weaponat 19th level.
At 8th level, you can destroy an adjacent thrall as part of using this action. If you do, the action gains the thralltrait and the weapon also gains a decaying rune, or the greater decayingrune if you’re 15th level or higher.
At 10th level, the weapon improves to a +2 striking weapon, increasing to a +2 greater striking weaponat 12th level, a +3 greater striking weaponat 16th level, or a +3 major striking weaponat 19th level.
Overwhelming Harm 特技4 Overwhelming Harm
ネクロマンサー
出典 Impossible Magic 35ページ
前提条件 生死体得
前提条件 生死体得
Your ability to manipulate void energy has led you to the conclusion that more is always better. Whenever you cast the 3-action version of harm, you can extend the area to a 60-foot emanation .
Vampiric Spell [one-action] 特技4 Vampiric Spell
呪文修正 精神集中 ネクロマンサー
出典 Impossible Magic 35ページ
Your magic drains the life from your enemy. If the next action you use is to Cast a Spellthat deals damage, you gain temporary Hit Points equal to half the initial damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage from the spell. These temporary Hit Points last for 1分.
Void Siphon [reaction] 特技4 Void Siphon (Necromancer)
精神集中 伝承 ネクロマンサー
出典 Impossible Magic 35ページ
トリガー 君が[虚無]ダメージを受けそうになる。
必要条件 君は生きている。
トリガー 君が[虚無]ダメージを受けそうになる。
必要条件 君は生きている。
You open your body to absorb voidenergy. You gain resistanceequal to you**Bloody Tendrils 特技6 Bloody Tendrils>
ネクロマンサー
出典 Impossible Magic 35ページ
You create three immobile tendrils made of blood that lash out at your enemies. You learn the bloody tendrils grave spell.r level to the triggering void damage. After you take the triggering damage, you gain temporary Hit Points equal to your level. These temporary Hit Points last for 1ラウンド.
6レベル
Bind Heroic Spirit 特技6 Bind Heroic Spirit
ネクロマンサー
出典 Impossible Magic 35ページ
前提条件 刈り手の致命の法
前提条件 刈り手の致命の法
You bind the spirit of a dead hero into you, gaining some of their talent. You learn the bind heroic spirit grave spell.
Bloody Tendrils 特技6 Bloody Tendrils
ネクロマンサー
出典 Impossible Magic 35ページ
You create three immobile tendrils made of blood that lash out at your enemies. You learn the bloody tendrils grave spell.
Bone Burst [reaction] 特技6 Bone Burst
精神集中 伝承 ネクロマンサー
出典 Impossible Magic 35ページ
トリガー A creature adjacent to one of your thralls uses a manipulateaction or a moveaction, makes a ranged attack , or leaves a square during a move action it’s using, and you are within 30フィート of the thrall.
トリガー A creature adjacent to one of your thralls uses a manipulateaction or a moveaction, makes a ranged attack , or leaves a square during a move action it’s using, and you are within 30フィート of the thrall.
You destroy the thrall in an explosion of bone shards that fly toward the triggering creature, dealing 2d10 [刺突] damage with a basic Reflex save against your spell DC.
The damage increases to 3d10 at 12th and to 4d10 at 18th level.
The damage increases to 3d10 at 12th and to 4d10 at 18th level.
Collateral Reinforcement [one-action] 特技6 Collateral Reinforcement
伝承 ネクロマンサー
出典 Impossible Magic 36ページ
With a combination of bony armor, extra flesh layers, and tactical incorporeal phasing, you protect your thralls from collateral damage. For 1ラウンド, your thralls become immune to area and splash damage.
Conjurer of Corpses 特技6 Conjurer of Corpses
ネクロマンサー
出典 Impossible Magic 36ページ
前提条件 操り手の致命の法
前提条件 操り手の致命の法
You can call forth many kinds of undead to do your bidding. You learn the summon undeadspell. Undead creatures you summon with this spell can be destroyed and targeted by your spells or abilities as if they were thralls. You gain an additional spell slot each day at your highest level of necromancer spell slots. You can prepare only the summon undeadspell in this slot.
Corrupted Ground [one-action] 特技6 Corrupted Ground
オーラ 虚無 邪 精神集中 伝承 ネクロマンサー 霊魂
出典 Impossible Magic 36ページ
前提条件 The Unholy Dead
前提条件 The Unholy Dead
The ground on which you stride is mere fuel that you burn with unholy [虚無] energies, scarring the earth in your wake. When a holycreature or psychopompends its turn within 10フィート of you, it takes 2 spiritdamage. If it’s a holy living creature, it takes an additional 2 voiddamage. At 10th level and every 4 levels thereafter, the [霊魂] and [虚無] damage each increase by 2. Corrupted Ground lasts for 1分, but you can Dismiss it.
Hallowed Earth [one-action] 特技6 Hallowed Earth
オーラ 活力 聖 精神集中 伝承 ネクロマンサー 霊魂
出典 Impossible Magic 36ページ
前提条件 The Hallowed Dead
前提条件 The Hallowed Dead
The earth is both where the dead rise from and where they are put to rest. Your presence sanctifies the earth around you. When an unholycreature ends its turn within 10フィート of you, it takes 2 spiritdamage. If it’s an unholy undeadcreature, it takes an additional 2 [活力] damage. At 10th level and every 4 levels thereafter, the [霊魂] and vitalitydamage each increase by 2. Hallowed Earth lasts for 1分, but you can Dismiss it.
Reclaim Power [one-action] 特技6 Reclaim Power
治癒 伝承 ネクロマンサー
出典 Impossible Magic 36ページ
頻度 10分毎に1回
頻度 10分毎に1回
You use your thralls to restore yourself. Destroy up to three of your thralls within 60フィート and regain Hit Points equal to your level per thrall destroyed. If you destroy three thralls total, you can also decrease one of your よたつき状態, 虚弱状態, 恐れ状態, 不調状態, or 知性低下状態 condition values by 1.
《安定した呪文発動》 特技6 Steady Spellcasting
ウィザード ウィッチ オラクル クレリック サイキック ソーサラー ドルイド ネクロマンサー バード
出典 Player Core 103ページ
君は呪文を簡単には失わない。リアクションによって君の呪文発動アクションが妨害される時、君はDC15の平目判定を試みる。この判定に成功すると、君のアクションは妨害されない。
Zombie Horde 特技6 Zombie Horde
ネクロマンサー
出典 Impossible Magic 37ページ
You raise what seems like an endless torrent of walking corpses. You learn the zombie horde grave spell.
8レベル
Conglomerate of Limbs 特技8 Conglomerate of Limbs
ネクロマンサー
出典 Impossible Magic 37ページ
You call forth a lumbering mass of fleshy limbs. You learn the conglomerate of limbs grave spell.
Final Spite [free-action] 特技8 Final Spite
伝承 毒 ネクロマンサー
出典 Impossible Magic 37ページ
頻度 10分毎に1回
トリガー A creature reduces you or a living ally within 30フィート to 0 Hit Points. You can trigger this action even while 瀕死状態 .
頻度 10分毎に1回
トリガー A creature reduces you or a living ally within 30フィート to 0 Hit Points. You can trigger this action even while 瀕死状態 .
You can channel the power of death into a poisonous spite. The triggering creature takes 4d4 persistent [毒] damagewith a basic Fortitude save against your spell DC. If the creature kills you or your ally as part of the trigger, the creature gets a result one degree of success worse than it rolls on this save.
Infused Void [one-action] 特技8 Infused Void
虚無 呪文修正 精神集中 伝承 ネクロマンサー
出典 Impossible Magic 37ページ
If the next action you use is to cast a grave spell that deals damage, creatures damaged by the spell take additional voiddamage equal to the rank of the spell. If this [虚無] damage or the spell reduces one or more creatures to 0 Hit Points, you regain 1 Focus Point . You can regain a Focus Point this way only once per 10分.
March of the Dead [three-actions] 特技8 March of the Dead
伝承 ネクロマンサー
出典 Impossible Magic 37ページ
頻度 1日1回
頻度 1日1回
You compel your horde of thralls, overwhelming your enemies. You command any number of thralls within 60フィート to Stride. After all their movement is complete, any enemy adjacent to three or more thralls must succeed at a Fortitude saving throw against your spell DC or become encumberedand 減速状態 1 until the start of your next turn.
Poison Drinker [reaction] 特技8 Poison Drinker
治癒 伝承 毒 ネクロマンサー
出典 Impossible Magic 37ページ
トリガー You critically succeed on a Fortitude save against a poison effect.
トリガー You critically succeed on a Fortitude save against a poison effect.
You temporarily transform your digestive system to instead gain a burst of sustenance from the poison you ingest. You regain Hit Points equal to the level of the poison (or double the spell’s rank if the poison was caused by a spell), and you gain as much nourishment as one square meal.
Sanguine Transference [one-action] 特技8 Sanguine Transference
ネクロマンサー
出典 Impossible Magic 37ページ
You transfer your blood and soul into a thrall. You learn the sanguine transference grave spell.
Wings of Bone and Sinew [one-action] 特技8 Wings of Bone and Sinew
伝承 ネクロマンサー
出典 Impossible Magic 37ページ
頻度 1時間毎に1回
頻度 1時間毎に1回
You can harness the power of death to craft wings from bones and a thin membrane of flesh. You destroy a thrall within 30フィート、fusing it with your body and shaping it into gruesome, bony wings. You gain a fly Speedof 30フィート for 1分. You can Dismiss these wings.
At 16th level, this action loses its frequency and gains an unlimited duration.
At 16th level, this action loses its frequency and gains an unlimited duration.
10レベル
Blossoming Gore 特技10 Blossoming Gore
ネクロマンサー
出典 Impossible Magic 37ページ
You create a field of bloody roses. You learn the blossoming gore grave spell.
Desperate Surge [one-action] 特技10 Desperate Surge
伝承 ネクロマンサー
出典 Impossible Magic 37ページ
頻度 10分毎に1回
頻度 10分毎に1回
You can conjure up at will the kind of strength that most beings only attain in life-or-death situations. You can attempt to Grab, Reposition, Shove, or Tripa creature using a spell attack roll instead of an Athletics check.
You can recharge this ability early by making an unarmed Strike to destroy one of your thralls within your reach.
You can recharge this ability early by making an unarmed Strike to destroy one of your thralls within your reach.
Expanded Necromancy 特技10 Expanded Necromancy
ネクロマンサー
出典 Impossible Magic 37ページ
You delve into other magical traditions. Add the grisly growthsspell to your dirge. Add the following spells to your dirge as soon as you gain the ability to cast necromancer spells of that rank: 7th: execute, 8th: desiccate, 9th: massacre. You can prepare and cast these spells as occult spells.
Necromantic Lifesense 特技10 Necromantic Lifesense
ネクロマンサー
出典 Impossible Magic 37ページ
Your connection to life and death allows you to sense the life force of a creature with a glance. You gain lifesenseas an imprecise sensewith a range of 30フィート. This allows you to sense the life force of living and undead creatures within the listed range. The sense can distinguish between the vitality energy animating living creatures and the void energy animating undead creatures, much as sight distinguishes colors.
Additionally, you know the current Hit Points and temporary Hit Points of any living or undead creature you can see within 30 feet.
Additionally, you know the current Hit Points and temporary Hit Points of any living or undead creature you can see within 30 feet.
Overburdening Spell [one-action] 特技10 Overburdening Spell
呪文修正 精神集中 伝承 ネクロマンサー
出典 Impossible Magic 37ページ
You have learned how to weigh down your enemies’ life essence. If the next action you use is to Cast a Spellthat targets a single creature, unless the target is unaffected by the spell, the target takes a -15-foot status penalty to its Speeds for 1 round (this penalty is doubled for climb, fly, and swim Speeds).
《呪文発動高速化》 [free-action] 特技10 Quickened Casting
ウィザード ウィッチ オラクル 呪文修正 精神集中 ソーサラー ネクロマンサー バード
出典 Player Core 105ページ
頻度 1日1回
頻度 1日1回
君の次のアクションが、君の発動できる最も高いランクよりも2ランク以上低い呪文かキャントリップの“呪文発動”なら、そのアクション数を1アクションだけ減少させる(最低1アクション)。
特殊 この特技は、この特技を与えたクラスから得られたキャントリップあるいは呪文にのみ使用できる。
Skeletal Extension [free-action] 特技10 Skeletal Extension
呪文修正 精神集中 伝承 ネクロマンサー
出典 Impossible Magic 38ページ
You make use of what remains of a thrall to extend your limbs to unnatural lengths. If the next action you take is to cast a grave spell that destroys a thrall, pieces of the thrall fuse with you to extend the length of your limbs. Until the end of the turn, your reach increases by 10フィート、and you can move 15フィート whenever you Step .
Speak with Days Long Dead 特技10 Speak with Days Long Dead
アンコモン ネクロマンサー
出典 Impossible Magic 38ページ
You channel the essences and echoes of spirits long dead that reside within a location, an object, or a bloodline. You spend 10分 and must be within the location, be able to touch a piece of the object, or drink a drop of blood of the bloodline as appropriate to the spirits you wish to channel. You learn one piece of information or about one significant event relating directly to the location, object, or bloodline that has occurred within the last year. You can channel any given target only once every 24時間.
At 12th level, you can learn about information or events that took place within the last decade, within the last century if you are 16th level, or at any point in history at 20th level.
At 12th level, you can learn about information or events that took place within the last decade, within the last century if you are 16th level, or at any point in history at 20th level.
12レベル
Become as Spirit 特技12 Become as Spirit
ネクロマンサー
出典 Impossible Magic 38ページ
前提条件 霊の陰鬱なる心酔
前提条件 霊の陰鬱なる心酔
You can move through an unwilling creature’s spaces as if they were difficult terrain. Additionally, you ignore natural difficult terrainand gain a +2 circumstance bonus to Escapeattempts. Whenever you destroy a thrall, you gain resistanceto all damage (except [力場], ghost touch, [霊魂], or [活力]) equal to half your level for 1ラウンド.
Bridge of Graves 特技12 Bridge of Graves
ネクロマンサー
出典 Impossible Magic 38ページ
You create a massive line of grave dirt that thralls can easily traverse. You learn the bridge of graves grave spell.
Endless Return 特技12 Endless Return
ネクロマンサー
出典 Impossible Magic 38ページ
前提条件 inevitable return
前提条件 inevitable return
You can return your enemies as thralls without a second thought. At the start of each of your turns, you gain an additional reaction that you can use only for Inevitable Return.
Grave Focus 特技12 Grave Focus
ネクロマンサー
出典 Impossible Magic 39ページ
前提条件 墓所呪文
前提条件 墓所呪文
Studying necromancy in great depth has perfected your ability to find the links between life and death where you least expected. Whenever you Refocus, completely refill your focus pool .
Reinforced Skeleton 特技12 Reinforced Skeleton
ネクロマンサー
出典 Impossible Magic 39ページ
前提条件 骨の陰鬱なる心酔
前提条件 骨の陰鬱なる心酔
You take on the toughness and lightness of bone. You gain resistanceequal to half your level to two damage types; one is your choice of [氷雪], [雷撃], or [火炎] , and the other is your choice of [斬撃] or [刺突]. You also gain a +5-フィート status bonus to your Speeds. Whenever you destroy a thrall, this bonus to your Speeds increases to +10フィート for 1ラウンド.
Sanguine Mastery 特技12 Sanguine Mastery
ネクロマンサー
出典 Impossible Magic 39ページ
前提条件 血の陰鬱なる心酔
前提条件 血の陰鬱なる心酔
Your mastery over the intricacies of your fascination has allowed you to infuse your own blood with additional healing properties while increasing your ability to [出血] out any foes that stand against you. You gain resistanceto bleeddamage equal to half your level. Additionally, if an enemy within 30フィート of you is bleeding, you gain fast healingequal to half your level. This fast healing is deactivated while you have the 瀕死状態 condition.
In addition, whenever you destroy a thrall, a creature adjacent to the thrall takes 1 persistent [出血] damage. If that creature is already taking [出血] damage, instead increase its [出血] damage by 1. A creature can have its [出血] damage increased in this way only 1ラウンド1回.
In addition, whenever you destroy a thrall, a creature adjacent to the thrall takes 1 persistent [出血] damage. If that creature is already taking [出血] damage, instead increase its [出血] damage by 1. A creature can have its [出血] damage increased in this way only 1ラウンド1回.
Thick Skin 特技12 Thick Skin
ネクロマンサー
出典 Impossible Magic 39ページ
前提条件 肉の陰鬱なる心酔
前提条件 肉の陰鬱なる心酔
You thicken your skin by adding an impossibly thin layer of dense muscle directly under the surface. Increase your maximum Hit Points by your level. The first time each round you destroy a thrall, each enemy adjacent to you must succeed at a Fortitude save against your spell DC or become 不調状態 1.
14レベル
Amalgamate [one-action] 特技14 Amalgamate
スロール 精神集中 ネクロマンサー
出典 Impossible Magic 39ページ
You create a single mighty abomination using the pieces of two expendable thralls. You destroy two of your thralls within 30フィート that are adjacent to each other, fusing them into an amalgamation. An amalgamation is a single Large thrall with a reach of 10フィート and a Speed of 25フィート. It gains a status bonus to damage rolls on its Strikes equal to your level.
Blood Pool [reaction] 特技14 Blood Pool
治癒 伝承 ネクロマンサー
出典 Impossible Magic 39ページ
トリガー A creature with blood within 30フィート of you dies or takes [出血] damage.
トリガー A creature with blood within 30フィート of you dies or takes [出血] damage.
You use the lifeblood of your enemies to heal your allies. You pool the blood of the creature on the ground in a space adjacent to the triggering creature, infusing it with healing properties. The pool lasts for 1分 or until absorbed by an ally. When an ally enters a space with a blood pool, they can absorb the blood pool as a free action, regaining Hit Points equal to your level.
Instinctual Creation [free-action] 特技14 Instinctual Creation
スロール 伝承 ネクロマンサー
出典 Impossible Magic 39ページ
トリガー 君がイニシアチブをロールする。
トリガー 君がイニシアチブをロールする。
You have trained to never be caught without some semblance of necromantic defense. You create two thralls in spaces adjacent to you.
Ocular Flesh [one-action] 特技14 Ocular Flesh
伝承 ネクロマンサー
出典 Impossible Magic 39ページ
You create a fleshy eyeball that is the size of a marble. You can take a single action, which has the concentrate trait, to look through any of your eyeballs until the start of your next turn. An eyeball can be manipulated like a marble, such as being rolled or thrown. One can also be affixed to a surface, for example a wall, with 1分’s work. An eyeball lasts for 24時間, and you can maintain a total of three eyeballs at any given time. Creating a fourth destroys the oldest eyeball.
Eyeballs are very small but are easy to spot. A creature actively Seekingor Searchingautomatically finds an eyeball. They’re also not very sturdy and can be destroyed with an Interact action.
Eyeballs are very small but are easy to spot. A creature actively Seekingor Searchingautomatically finds an eyeball. They’re also not very sturdy and can be destroyed with an Interact action.
Recurring Nightmare 特技14 Recurring Nightmare
ネクロマンサー
出典 Impossible Magic 39ページ
You summon a lingering spirit that just won’t stay dead. You learn the recurring nightmare grave spell.
Skeletal Lancers 特技14 Skeletal Lancers
ネクロマンサー
出典 Impossible Magic 39ページ
You create a myriad of swift skeletal warriors. You learn the skeletal lancers grave spell.
Unholy Resurrection 特技14 Unholy Resurrection
アンコモン 邪 ネクロマンサー
出典 Impossible Magic 39ページ
前提条件 君は聖ではない。
前提条件 君は聖ではない。
You can bring back the recently deceased, but at what cost? You add raise deadto your dirge and can cast it as an occultspell. However, when you Cast this Spell, the returned creature gains the undeadtrait. (The creature knows it will return as undead when it decides whether to return.) Only powerful magic such as a wish ritual can return the target to true life again. You gain an additional spell slot each day at your highest rank of necromancer spell slots. You can prepare only the raise deadspell in this slot.
16レベル
Anatomical Quartering [three-actions] 特技16 Anatomical Quartering
伝承 ネクロマンサー
出典 Impossible Magic 40ページ
You briefly separate into four forms that share your space. One is made of blood, one of bones, one of flesh, and one of spirit. Make up to four Strikes, each against a different target. All physical damage from the final Strike instead becomes spirit damage. Each attack counts toward your multiple attack penalty, but you don’t increase your penalty until you have made all your attacks.
Beckoning Dirge [free-action] 特技16 Beckoning Dirge
伝承 ネクロマンサー
Your dirge beckons, overflowing into a thrall within 60フィート. This turn, you can Cast one Spell that’s in your dirge without spending a spell slot or even having it prepared. The maximum rank of this spell is 1 rank lower than your highest-rank necromancer spell slot. The chosen thrall becomes the point of origin for your spell, and you calculate range and cover from its space instead of yours. The thrall is then destroyed.
Desperate Revival [reaction] 特技16 Desperate Revival
虚無 治癒 伝承 ネクロマンサー
出典 Impossible Magic 40ページ
頻度 1日1回
トリガー You would be reduced to 0 Hit Points but not killed.
頻度 1日1回
トリガー You would be reduced to 0 Hit Points but not killed.
On the verge of death, you drain the life of all around you in a desperate attempt to remain alive. You avoid being knocked out and remain at 1 Hit Point. Each creature in a 60-foot emanation must attempt a Fortitude saving throw against your spell DC. You regain Hit Points equal to the total damage dealt, up to a maximum of half your maximum Hit Points.
大成功 目標はなんの効果も受けない。
成功 目標は自身のレベルの半分に等しい[虚無]ダメージを受ける。
失敗 目標は自身のレベルに等しい[虚無]ダメージを受ける。
大失敗 目標は自身のレベルの2倍に等しい[虚無]ダメージを受ける。
大成功 目標はなんの効果も受けない。
成功 目標は自身のレベルの半分に等しい[虚無]ダメージを受ける。
失敗 目標は自身のレベルに等しい[虚無]ダメージを受ける。
大失敗 目標は自身のレベルの2倍に等しい[虚無]ダメージを受ける。
《たやすき精神集中》 [free-action] 特技16 Effortless Concentration
ウィザード ウィッチ サモナー ソーサラー ドルイド ネクロマンサー バード
出典 Player Core 106ページ
トリガー 君がターンを開始する。
トリガー 君がターンを開始する。
君はほとんど何も考えずに呪文を維持できる。君は“呪文の維持”アクションの効果を即座に得る。これにより、君は起動している呪文1つの持続時間を延長できる。
特殊 この特技は、この特技を与えたクラスから得られたキャントリップあるいは呪文にのみ使用できる。
Flesh Tsunami 特技16 Flesh Tsunami
ネクロマンサー
出典 Impossible Magic 40ページ
You unleash a wave of melted flesh. You learn the flesh tsunami grave spell.
Temporary Possession 特技16 Temporary Possession
ネクロマンサー
出典 Impossible Magic 40ページ
You temporarily possess of a creature's body. You learn the temporary possession grave spell.
18レベル
Calcification 特技18 Calcification
ネクロマンサー
出典 Impossible Magic 41ページ
You attempt to turn a creature into pure bone. You learn the calcification grave spell.
Dread Mosquito Storm 特技18 Dread Mosquito Storm
ネクロマンサー
出典 Impossible Magic 41ページ
You release a massive swarm of deadly bloodsuckers. You learn the dread mosquito storm grave spell.
Ectoplasmic Aura [one-action] 特技18 Ectoplasmic Aura
オーラ 精神集中 伝承 ネクロマンサー 霊魂
出典 Impossible Magic 41ページ
For the next 10分, you and all allies in a 30-foot emanationfrom you gain a +1 circumstance bonus to AC as the air between you and your enemies thickens with ectoplasm. Additionally, any enemy that ends its turn in this aura must attempt a Fortitude saving throw against your spell DC. On a failure, it can’t use reactions until the start of its next turn. You can Dismiss this aura.
Power Hungry 特技18 Power Hungry
ネクロマンサー
出典 Impossible Magic 41ページ
前提条件 Reclaim Power
前提条件 Reclaim Power
You focus your hunger, allowing you to consume even more power from your thralls. Whenever you destroy three thralls with Reclaim Power, you completely refill your focus pool.
Reanimate Foe 特技18 Reanimate Foe
ネクロマンサー
出典 Impossible Magic 41ページ
You attempt to bring a creature back to life to fight by your side. You learn the reanimate foe grave spell.
20レベル
Final Union 特技20 Final Union
ネクロマンサー
出典 Impossible Magic 41ページ
前提条件 Bind Heroic Spirit
前提条件 Bind Heroic Spirit
You and the heroic spirit have formed an eternal pact and now share your body. You are constantly under the effect of a 10th-rank bind heroic spirit. You choose whether the heroic spirit remains as a separate entity bound to you or whether you become a fused spirit that lives in unison, possibly identifying as an entirely new person.
You gain the Additional Lorefeat for a topic the spirit knew in life, usually Warfare Lore .
If you would fall 気絶状態, you don’t fall proneor drop any items. Instead, your heroic spirit takes control of your body, allowing you to perform actions as if you were still conscious. If you would die, your heroic spirit puppets your corpse for up to 1分 after your death or until your body is destroyed. While dead, you are an undead object, granting you immunitiesto [出血], death effects, disease, healing, nonlethal attacks, [毒], and [虚無], as well as the 凶兆状態, 吸精状態, 疲労状態, 不調状態, and 気絶状態 conditions. As an object, you have 200 Hit Points and a BrokenThreshold of 100 Hit Points. While 破損状態, you are 減速状態1. If you are destroyed, your body must be mended before you can be brought back to life. A creature can spend 8時間 to attempt a DC 45 Craftingcheck, mending your body on a success. Alternatively, powerful magic such as the remakespell or the wish ritual can also be used to mend your body.
You gain the Additional Lorefeat for a topic the spirit knew in life, usually Warfare Lore .
If you would fall 気絶状態, you don’t fall proneor drop any items. Instead, your heroic spirit takes control of your body, allowing you to perform actions as if you were still conscious. If you would die, your heroic spirit puppets your corpse for up to 1分 after your death or until your body is destroyed. While dead, you are an undead object, granting you immunitiesto [出血], death effects, disease, healing, nonlethal attacks, [毒], and [虚無], as well as the 凶兆状態, 吸精状態, 疲労状態, 不調状態, and 気絶状態 conditions. As an object, you have 200 Hit Points and a BrokenThreshold of 100 Hit Points. While 破損状態, you are 減速状態1. If you are destroyed, your body must be mended before you can be brought back to life. A creature can spend 8時間 to attempt a DC 45 Craftingcheck, mending your body on a success. Alternatively, powerful magic such as the remakespell or the wish ritual can also be used to mend your body.
Instant Army [one-action] 特技20 Instant Army
スロール 精神集中 伝承 ネクロマンサー
出典 Impossible Magic 41ページ
頻度 1日毎に1回
頻度 1日毎に1回
You keep a reserve cache of thralls ready in case of an emergency. You create up to 20 thralls within 120フィート.
Living Graveyard 特技20 Living Graveyard
ネクロマンサー
出典 Impossible Magic 41ページ
You conjure forth a massive, animated graveyard. You learn the living graveyard grave spell.
《死の最後通牒》 特技20 Mortem Ultimatum
ネクロマンサー
出典 Impossible Magic 41ページ
You have discovered the greatest secrets of life and death. You gain an additional 10th-rank spell slot.
Perfected Thrall 特技20 Perfected Thrall
ネクロマンサー
出典 Impossible Magic 41ページ
Using your accumulated knowledge of all forms of 死霊術, you create the perfect thrall. You learn the perfected thrall grave spell.
Soul Thief [three-actions] 特技20 Soul Thief
アンコモン 邪 精神集中 伝承 ネクロマンサー
出典 Impossible Magic 41ページ
頻度 1日1回
前提条件 君は邪である。
頻度 1日1回
前提条件 君は邪である。
You attempt to steal the soul of a creature that was at least 18th level that died within the last minute. Attempt an Occultismcheck against the hard DC of the target’s level. On a success, you capture its soul and solidify it into a gem that keeps the soul contained. While the soul is contained, it can’t be returned to life through any means, even powerful magic such as the wish ritual. If a gem is destroyed, the soul is freed, and you become alerted to its destruction. You can maintain only three gems at any given time. If you attempt to make a fourth, you must choose a soul to be released.
You can consume a captured soul by swallowing a gem. Doing so grants you the unholyand undeadtraits and extends your existence by 50 years. You gain [虚無] healing, you aren’t instantly destroyed when reduced to 0 Hit Points, and you can’t be instantly killed by death effects . If you’re destroyed, you can rebuild yourself in the location of one of your soul gems. This consumes the gem, and it takes 24時間 for your body to be rebuilt. If you are ever destroyed and are unable to rebuild your body, all souls that you have consumed are released.
You can consume a captured soul by swallowing a gem. Doing so grants you the unholyand undeadtraits and extends your existence by 50 years. You gain [虚無] healing, you aren’t instantly destroyed when reduced to 0 Hit Points, and you can’t be instantly killed by death effects . If you’re destroyed, you can rebuild yourself in the location of one of your soul gems. This consumes the gem, and it takes 24時間 for your body to be rebuilt. If you are ever destroyed and are unable to rebuild your body, all souls that you have consumed are released.