セダクティの虐殺者 Sedacthy Marauder
Physically imposing sedacthies prove their status by controlling dangerous aquatic creatures like great white sharksand giant moray eels .
“知識の想起”――人型生物(〈社会〉) : DC 19
一般的な知識 : DC 17
専門知識 : DC 14
“知識の想起”――人型生物(〈社会〉) : DC 19
一般的な知識 : DC 17
専門知識 : DC 14
セダクティの虐殺者 Sedacthy Marauder クリーチャー4
中型 水陸両生 セダクティ 人型生物
出典 Monster Core 300ページ
知覚+9;暗視、波動知覚30フィート
言語 水界語;sea speech
技能 〈威圧〉+13、〈運動〉+14、〈生存〉+9
【筋】+6、【敏】+3、【耐】+4、【知】±0、【判】+1、【魅】+3
Sea Speech/Sea Speech A sedacthy speaking Thalassiccan be understood by any animalthat has a swim Speed or the amphibiousor aquatictrait. By spending a week regularly interacting with such an animal, the sedacthy can make it permanently helpful .
アイテム ブレストプレート、スピア(2)
知覚+9;暗視、波動知覚30フィート
言語 水界語;sea speech
技能 〈威圧〉+13、〈運動〉+14、〈生存〉+9
【筋】+6、【敏】+3、【耐】+4、【知】±0、【判】+1、【魅】+3
Sea Speech/Sea Speech A sedacthy speaking Thalassiccan be understood by any animalthat has a swim Speed or the amphibiousor aquatictrait. By spending a week regularly interacting with such an animal, the sedacthy can make it permanently helpful .
アイテム ブレストプレート、スピア(2)
AC 19;頑健+14、反応+9、意志+9
HP 75
Vengeful Throw/Vengeful Throw [reaction] トリガー The marauder takes damage from a creature 20フィート or further away;効果 The marauder makes a ranged spear Strike against the triggering creature. This attack doesn't take a range increment penalty if the target is within the second range increment.
HP 75
Vengeful Throw/Vengeful Throw [reaction] トリガー The marauder takes damage from a creature 20フィート or further away;効果 The marauder makes a ranged spear Strike against the triggering creature. This attack doesn't take a range increment penalty if the target is within the second range increment.
移動速度 20フィート、水泳40フィート
近接 [one-action] スピア +14[+9/+4]、ダメージ 1d6+10[刺突]
近接 [one-action] 顎 +14[+9/+4]、ダメージ 1d4+8[刺突]、加えて1d4持続[出血]
近接 [one-action] 爪 +14[+10/+6](機敏)、ダメージ 2d4+8[斬撃]
遠隔 [one-action] スピア +11[+6/+1](投擲:20フィート)、ダメージ 1d6+10[刺突]
Challenging Shriek/Challenging Shriek [one-action] (聴覚、感情、恐怖、精神) The marauder unleashes a terrifying battle cry. Each enemy in a 30-foot emanation must attempt a DC 21 Will save. Regardless of the results, creatures are temporarily immune for 1分.
大成功 クリーチャーはなんの効果も受けない。
成功 The creature is frightened 1 .
失敗 The creature is frightened 2.
大失敗 The creature is immobilized for 1ラウンド and frightened 3.
Shared Feast/Shared Feast [two-actions] The sedacthy makes a jaws Strike. If it hits, an ally of their choice can spend a reaction to make a jaws Strike against the same target. Allies with beaks or similar attacks can use those instead of jaws.
近接 [one-action] スピア +14[+9/+4]、ダメージ 1d6+10[刺突]
近接 [one-action] 顎 +14[+9/+4]、ダメージ 1d4+8[刺突]、加えて1d4持続[出血]
近接 [one-action] 爪 +14[+10/+6](機敏)、ダメージ 2d4+8[斬撃]
遠隔 [one-action] スピア +11[+6/+1](投擲:20フィート)、ダメージ 1d6+10[刺突]
Challenging Shriek/Challenging Shriek [one-action] (聴覚、感情、恐怖、精神) The marauder unleashes a terrifying battle cry. Each enemy in a 30-foot emanation must attempt a DC 21 Will save. Regardless of the results, creatures are temporarily immune for 1分.
大成功 クリーチャーはなんの効果も受けない。
成功 The creature is frightened 1 .
失敗 The creature is frightened 2.
大失敗 The creature is immobilized for 1ラウンド and frightened 3.
Shared Feast/Shared Feast [two-actions] The sedacthy makes a jaws Strike. If it hits, an ally of their choice can spend a reaction to make a jaws Strike against the same target. Allies with beaks or similar attacks can use those instead of jaws.