1レベル
Backup Runic Enhancement 特技1 Backup Runic Enhancement
ルーンスミス
出典 Impossible Magic 47ページ
前提条件 trained in Arcana, Nature, Occultismor Religion
前提条件 trained in Arcana, Nature, Occultismor Religion
While you are not a spellcaster, you have a working knowledge of the most fundamental runic magic. You can cast the sigilcantrip as an innate spellat will. In addition, choose either runic bodyor runic weapon. You can cast this spell 1日1回 as an innate spell. The rank of these spells is equal to half your level, rounded up, and the tradition can be any tradition for which you are at least trained in the related skill (Arcana for arcane, Nature for primal, Occultism for occult, and Religion for divine).
Engraving Strike [one-action] 特技1 Engraving Strike
卓越 ルーンスミス
出典 Impossible Magic 47ページ
必要条件 You are wielding a melee weapon.
必要条件 You are wielding a melee weapon.
You draw a rune onto the surface of your weapon in reverse, the mark branding or bruising itself into your target at the moment of impact. Make a melee Strikewith the weapon. On a success, you Trace a Rune onto the target of the Strike
《秘紋の使い魔》 特技1 Glyph Familiar
ルーンスミス
出典 Impossible Magic 48ページ
You have taken a living rune as a familiar to aid you in your adventures. You gain a familiar. You choose one familiar or master ability per day instead of two, but your familiar also always has three additional familiar abilities: construct, flier, and tough .
Remote Detonation [one-action] 特技1 Remote Detonation
行使 卓越 ルーンスミス
出典 Impossible Magic 48ページ
You whisper an invocation over your ammunition as you shoot it, and the hissing of the projectile sounds just like your murmured voice. Make a ranged Strikethat uses 物理 ammunition against a target within the first range increment of your weapon. If it hits, you Invoke Runes on the target as whisper of the ammunition’s flight sets off the runes. You can invoke up to two runes this way, but all the runes must be on the target of your Strike. On a critical hit, the target takes a -1 circumstance penalty on any saving throws against the runes invoked by your Remote Detonation.
Rune Ward [reaction] 特技1 Rune Ward
ルーンスミス
出典 Impossible Magic 48ページ
トリガー You are targeted by a spell.
必要条件 You are trained in the skill associated with the tradition of the triggering spell (Arcanafor arcane, Naturefor primal, Occultismfor occult, and Religionfor divine).
トリガー You are targeted by a spell.
必要条件 You are trained in the skill associated with the tradition of the triggering spell (Arcanafor arcane, Naturefor primal, Occultismfor occult, and Religionfor divine).
You quickly sketch a rune in the air to gain a modicum of protection against the triggering magic. You gain a +1 circumstance bonus to your saving throw and AC against the spell.
Rune-Singer 特技1 Rune-Singer
ルーンスミス
出典 Impossible Magic 48ページ
前提条件 trained in Performance
前提条件 trained in Performance
You practice the lost art of using music to guide your runecarving, singing the runes into existence as much as crafting them. You can use Performance instead of Crafting when attempting Crafting checks related to runes.
Once per 10分, you can Trace a Runewith song alone. When you do, you use the 2-action version of Trace Rune as a single action without needing an artisan's toolkit, and you remove the action's manipulate trait. You don't need to be able to move your hands when Tracing a Rune using song, but you do need to be able to sing in a clear voice.
Once per 10分, you can Trace a Runewith song alone. When you do, you use the 2-action version of Trace Rune as a single action without needing an artisan's toolkit, and you remove the action's manipulate trait. You don't need to be able to move your hands when Tracing a Rune using song, but you do need to be able to sing in a clear voice.
Seek the Hidden Glyphs 特技1 Seek the Hidden Glyphs
ルーンスミス
出典 Impossible Magic 48ページ
You are well-versed in the use of magical runes in traps and hazards. You gain a +1 circumstance bonus to Perceptionchecks to find magical traps. Even if you aren’t Searching, you get a check to find magical traps that normally require you to be Searching. You still need to meet any other requirements to find the trap. As long as you are holding or wearing an artisan’s toolkit, you can use Craftinginstead of Thievery to disable a magical trap, treating your proficiency in Crafting as your proficiency in Thievery for requirements.
In addition, if you trigger a trap by critically failing a check to Disableit, you can Trace a Rune on yourself as a reaction, gaining the benefits of the rune before the trap affects you.
In addition, if you trigger a trap by critically failing a check to Disableit, you can Trace a Rune on yourself as a reaction, gaining the benefits of the rune before the trap affects you.
Smithing Weapons 特技1 Smithing Weapons
ルーンスミス
出典 Impossible Magic 48ページ
Though you are an artisan, you are well versed in using the tools of your trade to fend off enemies. While wielding a weapon in the hammer, knife, and pickweapon group, you can use that weapon to etch runes without an artisan's toolkit. Additionally, a Strike with a hammer, knife, or pick deals 1 additional [火炎] damage to an enemy bearing one of your runes as sparks fly on impact like a hammer to an anvil.
2レベル
Enhanced Glyph Familiar 特技2 Enhanced Glyph Familiar
ルーンスミス
出典 Impossible Magic 48ページ
前提条件 Glyph Familiar
前提条件 Glyph Familiar
Your living rune is imbued with more magical power. You can select two familiar or master abilities each day instead of one. In addition, when you Trace a Rune with a single action, your target can be adjacent to your familiar instead of adjacent to you. Your familiar must be within 30フィート of you for this benefit.
Fortifying Knock [one-action] 特技2 Fortifying Knock
卓越 ルーンスミス
出典 Impossible Magic 48ページ
必要条件 You are wielding a shield .
必要条件 You are wielding a shield .
Your shield is a natural canvas for your art. In one motion, you Raise a Shieldand Trace a Rune on your shield.
Invisible Ink 特技2 Invisible Ink
ルーンスミス
出典 Impossible Magic 48ページ
After your rune is drawn, it flares once and then fades, leaving only the barest mark. When you apply a rune on an object or creature, you can Conceal an Objectas a free action to hide that rune. If a creature would get a chance to find the rune, the GM uses your Crafting DC instead of your Stealth DC.
Pattern Flight [two-actions] 特技2 Pattern Flight
卓越 ルーンスミス
出典 Impossible Magic 48ページ
You place a bit of magic in a 物理 projectile, causing it to fly in a runic pattern through the air once you loose it. Make a ranged Strikeagainst a target within your weapon’s first range increment. Because of the erratic nature of its flight, this Strike ignores any circumstance bonus to AC from cover. After your Strike, you can Trace a Rune on one target in a straight line between you and the target of your Strike (including the original target).
Runic Tattoo 特技2 Runic Tattoo
ルーンスミス
出典 Impossible Magic 48ページ
By drawing your favorite rune in your flesh, you know you’ll never be without it. Choose one rune you know, which you apply as a tattoo to your body. The rune is always etched on your body and does not count toward your maximum limit of etched runes. You can invoke this rune like any of your other runes, but once invoked, the rune fades significantly and is 吸精状態 of power until your next daily preparations.
You can magically alter your runic tattoo to change it to another rune you know (or remove it altogether) with 1日 of downtime.
You can magically alter your runic tattoo to change it to another rune you know (or remove it altogether) with 1日 of downtime.
4レベル
Artist's Attendance [two-actions] 特技4 Artist's Attendance
卓越 ルーンスミス
出典 Impossible Magic 49ページ
Your runes call you to better attend to your art. Stridetwice. If you end your movement within reach of a creature that is bearing one of your runes, you can Trace a Runeupon that creature or another target adjacent to you. You can use Artist’s Attendance while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type.
Ghostly Resonance 特技4 Ghostly Resonance
ルーンスミス
出典 Impossible Magic 49ページ
Your runes don’t just draw power from the world of the spirits- they can let even the most mundane objects harm spirits as well. When you etch or trace a divineor occultrune on a weapon or creature, you can grant it the ghost touch weapon property rune. For a weapon, this doesn’t count toward the weapon’s limit on property runes. For a creature, the rune applies to all unarmed Strikes the creature makes. This benefit lasts as long as the rune remains.
Song of Glorious Invocation [one-action] 特技4 Song of Glorious Invocation
感情 精神 精神集中 聴覚 ルーンスミス
出典 Impossible Magic 49ページ
頻度 once per 10分
前提条件 Rune-Singer
頻度 once per 10分
前提条件 Rune-Singer
You weave the true names of several runes you’ve drawn into a beautiful song, invoking them all simultaneously. Choose up to three rune-bearers within 30フィート and Invoke one Rune on each of them. The song also inspires the rune-bearers, granting them a +1 status bonus to skill checks and saves against fear effects for 1分.
Terrifying Invocation [one-action] 特技4 Terrifying Invocation
行使 ルーンスミス
出典 Impossible Magic 49ページ
You spit and roar as you pronounce your rune's terrible name. You attempt to Demoralizea single target within 30フィート and then Invoke one Rune upon that target. You don't take a penalty to your check if the creature doesn't understand your language.
Transpose Etching [one-action] 特技4 Transpose Etching
操作 ルーンスミス
出典 Impossible Magic 49ページ
With a pinching gesture, you pick up a word and move it elsewhere. You move any one of your runes within 30フィート to a different eligible target within 30フィート.
Writing on the Wall 特技4 Writing on the Wall
ルーンスミス
出典 Impossible Magic 49ページ
前提条件 expert in Arcana, Nature, Occultismor Religion
前提条件 expert in Arcana, Nature, Occultismor Religion
You place 隠れた状態 messages written in a runic cipher of your devising. You can cast embed message1日1回 as an innate spell. The rank of this spell is equal to half your level, rounded up, and the tradition can be any tradition for which you are at least expert in the related skill (Arcana for arcane, Nature for primal, Occultism for occult, and Religion for divine). When you cast embed message, instead of choosing a language you know for the message’s text and speech, you can choose to have the message be text only, written in a runic code that only you know. You can impart the knowledge of this code to up to 5 creatures over the course of 10分; they retain this knowledge indefinitely, but you can devise a new runic code for subsequent messages you wish to be encoded.
A creature can Decipher the Writing of your runic code using the same skill associated with the chosen tradition against your class DC.
A creature can Decipher the Writing of your runic code using the same skill associated with the chosen tradition against your class DC.
6レベル
Diacritic Fluency [free-action] 特技6 Diacritic Fluency
精神集中 ルーンスミス
出典 Impossible Magic 49ページ
頻度 once per 10分
前提条件 one or more diacritic runes
頻度 once per 10分
前提条件 one or more diacritic runes
When you intensify your attention, you can modify a rune with great speed. The next time you Trace a Rune this turn, you can also Trace a diacritic Rune on that rune.
Engraving Maneuver [one-action] 特技6 Engraving Maneuver
卓越 ルーンスミス
出典 Impossible Magic 49ページ
必要条件 You are wielding a melee weapon with the disarm, shove, or trip trait.
必要条件 You are wielding a melee weapon with the disarm, shove, or trip trait.
After quickly drawing a rune on your weapon, you can transfer the rune to a foe as you knock them down, push them away, or disarm their weapon. Attempt to Disarm, Shove, or Tripa target; your weapon must have the corresponding trait. If your skill check is successful, you Trace a Runeonto the target of the Strike even if the target is pushed out of range.
Runic Reprisal 特技6 Runic Reprisal
行使 ルーンスミス
出典 Impossible Magic 49ページ
前提条件 Fortifying Knock
前提条件 Fortifying Knock
When you Raise your Shield, you can bury a runic trap into it, which is set off by the clash of an enemy weapon. When you use Fortifying Knock, you can Trace a Runewith a damaging invocation on your shield, even if it normally couldn’t be applied to a shield. The traced rune doesn’t have its normal effect, instead fading into your shield. If you Shield Blockwith the shield against a melee Strike , you can Invoke the Rune as part of the reaction, causing the rune to detonate outward and apply its invocation effect to the attacking creature.
Tracing Trance [free-action] 特技6 Tracing Trance
ルーンスミス
出典 Impossible Magic 50ページ
頻度 Your turn begins.
頻度 Your turn begins.
Your hands flow unbidden, tracing runes as if by purest instinct. You become quickeneduntil the end of your turn and can use the extra action only to Trace a Rune (including to supply 1 action if using the 2-action version of Trace Rune). Focused on the act of creation, you can’t use invocation actions this turn.
Vital Compound Invocation [one-action] 特技6 Vital Compound Invocation
活力 行使 治癒 ルーンスミス
出典 Impossible Magic 50ページ
You can invoke runes from traditions that manipulate vital energy to restore flesh. You Invoke two Runes-one must be a divinerune, and one must be a primal rune. In addition to the runes’ normal effects, one creature that’s within 30フィート of both invoked runes regains Hit Points equal to 5 + double your level.
Words, Fly Free [one-action] 特技6 Words, Fly Free
操作 ルーンスミス
出典 Impossible Magic 50ページ
前提条件 Runic Tattoo
必要条件 Your Runic Tattoo is not faded.
前提条件 Runic Tattoo
必要条件 Your Runic Tattoo is not faded.
Just because your runes are tattooed on your very body doesn’t mean they need to remain there. You fling your hand out, the rune from your Runic Tattoo flowing down it and flying through the air in a crescent. You Trace the Runeonto all targets within a 15-foot cone that match the rune’s usage requirement. The rune then returns to you, faded.
8レベル
Drawn in Vital Ink [free-action] 特技8 Drawn in Vital Ink
ルーンスミス
出典 Impossible Magic 50ページ
必要条件 During your last action, you succeeded at a melee Strikethat dealt 物理 damage to a creature that can [出血] .
必要条件 During your last action, you succeeded at a melee Strikethat dealt 物理 damage to a creature that can [出血] .
After striking the target, you run a brush or finger along your weapon to collect a bit of its blood. For the next minute, you can Trace a Rune targeting the creature you drew blood from at a range of 60フィート (even if you’re Tracing a Rune as a single action). Using Drawn in Vital Ink against a different creature requires you to wipe off the blood already on your weapon, ending the effect for the previous creature.
Edifying Trace [one-action] 特技8 Edifying Trace
卓越 ルーンスミス
出典 Impossible Magic 50ページ
When you apply a rune to a foe, it reveals something about them to you. Trace a Runeonto an adjacent enemy and then attempt a skill check to Recall Knowledge about that target. If you succeed, you leverage this knowledge when you invoke any of your runes on that target; that target takes a -1 status penalty to saving throws against your invocations for 1分. If you use Edifying Trace on another enemy, the effect ends for the previous enemy.
Elemental Revision [one-action] 特技8 Elemental Revision
ルーンスミス
出典 Impossible Magic 51ページ
You can scratch out and rewrite part of an elemental rune to temporarily change the type of power it channels. You touch an adjacent corrosive, flaming, frost, shock, or thundering rune on an unattended item or one held or worn by a willing creature, and you change it to any other rune from that list. You can also revise the greater version of any of the above runes into the greater version of any other rune on the list (for instance, greater corrosiveinto greater frost). The revision lasts for 1分 before the rune’s original magic reasserts itself.
Swiping Trace [three-actions] 特技8 Swiping Trace
卓越 ルーンスミス
出典 Impossible Magic 51ページ
You prepare a rune on the end of your weapon so that it transfers to your enemies. Make a melee Strikeand compare the attack roll to the AC of up to two enemies within your melee reach. Roll damage only once and apply it to each creature you hit. You can Trace a Rune on each creature you hit and deal damage to, but they must be the same rune. A Swiping Trace counts as two attacks for your multiple attack penalty.
If you’re using a weapon with the sweep trait, its bonus applies to your Swiping Trace attack.
If you’re using a weapon with the sweep trait, its bonus applies to your Swiping Trace attack.
10レベル
Chain of Words [two-actions] 特技10 Chain of Words
行使 力場 ルーンスミス
出典 Impossible Magic 51ページ
頻度 once per 10分
頻度 once per 10分
You see the thin lines of magic between your creations, and you can exploit that connection with a small shift of power from one rune to another. You Invoke two Runeswithin 60フィート. In addition to the runes’ normal effects, a chain of glowing script flows between them, dealing 5d6 [力場] damage to all creatures in a straight linebetween them with a basicReflex saving throw; creatures bearing the invoked runes are not in the area of this line. A creature who critically fails its save is also immobilizedfor 1ラウンド or until it Escapes , as the runes seal its movements. The DC to Escape is your class DC.
At 12th level, and every 2 levels thereafter, the damage increases by 1d6.
At 12th level, and every 2 levels thereafter, the damage increases by 1d6.
Clashing Compound Invocation [one-action] 特技10 Clashing Compound Invocation
行使 ルーンスミス
出典 Impossible Magic 51ページ
As you invoke runes from disparate traditions of magic, their diametrically opposed effects repel each other in a destructive backlash. You Invoke two Runes, which must be from opposed traditions of magic; either 1 arcaneand 1 divinerune, or 1 occultand 1 primal rune. In addition to the runes’ normal effects, one creature within 30フィート of both invoked runes must also attempt a Fortitude saving throw as destructive magical harmonics clash.
成功 The target is 不調状態 1, but if it spends a single action attempting to recover, it automatically succeeds.
失敗 The target is 不調状態 1.
大失敗 The target is 不調状態 2.
成功 The target is 不調状態 1, but if it spends a single action attempting to recover, it automatically succeeds.
失敗 The target is 不調状態 1.
大失敗 The target is 不調状態 2.
Overloaded Ammunition 特技10 Overloaded Ammunition
ルーンスミス
出典 Impossible Magic 51ページ
You can tenuously bind power into arrows or sling stones to transform them into explosive missiles. During your daily preparations, you can lay power-containing runes upon two pieces of mundane ammunition to transform them into explosive ammunition . The DC of the explosive ammunition is equal to your class DC. The binding on the powder is unstable, and the ammunition burns itself to ash by your next daily preparations if not used. This ammunition has no value if sold.
At 14th level, you create greater explosive ammunitioninstead.
At 14th level, you create greater explosive ammunitioninstead.
Prodigal Rune-Singer 特技10 Prodigal Rune-Singer
ルーンスミス
出典 Impossible Magic 51ページ
前提条件 Rune-Singer; expert in Performance
前提条件 Rune-Singer; expert in Performance
You have mastered the art of singing your runes. You can Trace a Rune with song 1ラウンド1回 instead of once per 10分.
Runic Correspondence 特技10 Runic Correspondence
ルーンスミス
出典 Impossible Magic 51ページ
前提条件 master in Arcana, Nature, Occultismor Religion
前提条件 master in Arcana, Nature, Occultismor Religion
You can write a message that travels long distances at the speed of thought. Once per day, you can take 1分 to write a message of 25 words or fewer anywhere that can, at least momentarily, hold writing (such as on a piece of parchment, drawn in the sand, or lightly scratched onto soft metal). When you are finished, mentally picture one creature you know well. If the target creature is on the same plane as you, your message appears in their line of sight on any surface that can hold writing. It can be seen by only the target, and the target can read the message even if you don’t share a language. The message disappears once the target reads it, but the creature can respond by spending 1分 to write their own message of 25 words or fewer in the same way. You instantly receive that message when it is finished, and you can read it even if you don’t share a language.
If you spend 10分 writing your message instead, you can include a rune from your runic repertoire. If the target is willing, after reading your message, you Trace the Rune on the target to last for up to 10分. When you receive the creature’s reply, you can Invoke that Rune as a free action.
If you spend 10分 writing your message instead, you can include a rune from your runic repertoire. If the target is willing, after reading your message, you Trace the Rune on the target to last for up to 10分. When you receive the creature’s reply, you can Invoke that Rune as a free action.
12レベル
Astral Compound Invocation [one-action] 特技12 Astral Compound Invocation
行使 精神 ルーンスミス
出典 Impossible Magic 52ページ
Invoking runes from two schools of magic that both manipulate the intangible realm of thought results in waves of [精神] interference that stagger your foes. You Invoke two Runes; one must be an arcanerune, and one must be an occult rune. In addition to the runes’ normal effects, one creature within 30フィート of both invoked runes must attempt a Will saving throw.
大成功 The target is unaffected by the compound invocation.
成功 The target is 知性低下状態 1 until the end of your next turn.
失敗 The target is 知性低下状態 2 until the end of your next turn.
大失敗 The target is 知性低下状態 3 until the end of your next turn.
大成功 The target is unaffected by the compound invocation.
成功 The target is 知性低下状態 1 until the end of your next turn.
失敗 The target is 知性低下状態 2 until the end of your next turn.
大失敗 The target is 知性低下状態 3 until the end of your next turn.
Distant Invocation 特技12 Distant Invocation
ルーンスミス
出典 Impossible Magic 52ページ
Your connection to your runes stretches over even greater distances. You add 30フィート to the range of any of your invocation abilities (typically increasing the range from 30 to 60フィート).
Expanded Glossary 特技12 Expanded Glossary
ルーンスミス
出典 Impossible Magic 52ページ
You have memorized more runes than many in your craft. Add two runes of 9th level or lower to your runic repertoire.
Orbiting Runestone [one-action] 特技12 Orbiting Runestone
精神集中 地 ルーンスミス
出典 Impossible Magic 52ページ
You create a runestone that floats around you, and you Trace a Runewith a damaging invocation on it even if the rune could not normally be applied to an object. The runestone has 10 Hit Points. Each time a creature successfully Strikesyou, attempt a DC 11 flat check . On a success, the runestone blocks the attack, so the attack first damages the runestone and then applies any remaining damage to you. If this damage reduces the runestone to 0 Hit Points, it explodes outward toward the attacker. If the attacker is within 15フィート、the rune etched upon the runestone invokes automatically, applying its invocation effect to the attacker. The attacker is the only one affected by the invocation, even if the rune could normally affect multiple creatures.
The runestone’s magic is capable of maintaining the traced rune for up to 1分 as it floats around you, at which point the rune fades and the runestone shatters. You can maintain only a single orbiting rune at any given time. If you try to create a second, the first one shatters.
The runestone’s magic is capable of maintaining the traced rune for up to 1分 as it floats around you, at which point the rune fades and the runestone shatters. You can maintain only a single orbiting rune at any given time. If you try to create a second, the first one shatters.
14レベル
Dance of Bloody Ink [three-actions] 特技14 Dance of Bloody Ink
ルーンスミス
出典 Impossible Magic 52ページ
必要条件 You’re wielding a melee weapon that bears a rune.
必要条件 You’re wielding a melee weapon that bears a rune.
As you lash out, your weapon is your brush, wounds forming words of power in your target’s flesh. You Invoke a Runeon a melee weapon you are wielding and Strike. Then, you can Stepand Strike again with the same weapon. If the second Strike hits, you Trace a Rune onto the target of the Strike. Both attacks count toward your multiple attack penalty, but you do not increase your penalty until you have made all your attacks.
Define the Canvas [two-actions] 特技14 Define the Canvas
地 魔法 ルーンスミス
出典 Impossible Magic 52ページ
頻度 once per 10分
頻度 once per 10分
You produce rune-inscribed stones, which whirl in the air before darting away to form a perimeter for a runic canvas. The canvas is a 20-foot burston the ground centered on a corner in your space. As long as you’re in or adjacent to the canvas, you can Trace a Rune directly into the ground, which causes the rune to expand across the entire space, tracing it onto any number of eligible targets within the area. The canvas lasts for 1分.
Henge Gate [two-actions] 特技14 Henge Gate
地 ルーンスミス
出典 Impossible Magic 52ページ
頻度 once per 10分
頻度 once per 10分
You hold a rune in your heart and strike the earth, causing two standing stones to rise nearby, your chosen rune carved upon their surfaces and blazing in the air above them. The stones each appear in an unoccupied 5-foot space within 30フィート of you and within 15フィート of each other. When you raise the henge gate, choose one rune that can be drawn on a creature to carve into the stones. If you or an ally makes a successful ranged Strike using 物理 ammunition and that attack passes through the henge gate, the ammunition gains that rune in flight and automatically traces it on the target. The henge gate lasts for 1分.
Unerring Runic Attraction [one-action] 特技14 Unerring Runic Attraction
魔法 ルーンスミス
出典 Impossible Magic 52ページ
Your runes act as beacons for your arrows and bolts. Make a ranged Strikeagainst a foe you’re aware of that’s currently bearing a rune and within your first range increment. The ammunition homes in on your target, even going around corners. Your Strike doesn’t require line of sight, ignores the target’s concealedcondition, and ignores all circumstance bonuses to AC granted from coverand shields .
16レベル
By Your Name [one-action] 特技16 By Your Name
ルーンスミス
出典 Impossible Magic 52ページ
頻度 1時間1回
必要条件 You must know the target’s name.
頻度 1時間1回
必要条件 You must know the target’s name.
In a moment of inspiration, you understand the target perfectly, allowing you to craft a rune that draws effects to the target by their very name. Attempt a Craftingcheck against a standard DC of the target creature’s level. Regardless of the outcome, you can’t attempt to use By Your Name against the target again for 24時間.
大成功 You understand the target’s runic name and temporarily learn how to write their name as a special diacritic rune. This diacritic rune magnifies the effects of the base rune when targeting the named creature. When the rune is invoked, the target takes a -2 circumstance penalty to their saving throw against the effects of the base rune, and if the base rune deals damage, it gains a status bonus to its damage equal to half your level. The inspiration used to understand this diacritic rune fades quickly, and you forget how to use the diacritic rune after 1分.
成功 As critical success, but the rune doesn’t grant a bonus to damage.
大成功 You understand the target’s runic name and temporarily learn how to write their name as a special diacritic rune. This diacritic rune magnifies the effects of the base rune when targeting the named creature. When the rune is invoked, the target takes a -2 circumstance penalty to their saving throw against the effects of the base rune, and if the base rune deals damage, it gains a status bonus to its damage equal to half your level. The inspiration used to understand this diacritic rune fades quickly, and you forget how to use the diacritic rune after 1分.
成功 As critical success, but the rune doesn’t grant a bonus to damage.
Maze of Runes 特技16 Maze of Runes
ルーンスミス
出典 Impossible Magic 53ページ
前提条件 legendary in Arcana, Nature, Occultismor Religion
前提条件 legendary in Arcana, Nature, Occultismor Religion
You can trap a foe in a twisting, extradimensional labyrinth of ever-shifting runes. You can cast quandary1日1回 as an innate spell. The rank of this spell is equal to half your level rounded up, and the tradition can be any tradition for which you are at least legendary in the related skill. Instead of the usual skill checks to solve the puzzle, the target of your quandarycan attempt a Perceptioncheck, a Societycheck to Decipher Writing, or a check in the skill related to the tradition of the spell. When you Sustainthis spell, you can also Trace a Runeor Invoke one Rune on the target creature as if it were adjacent to you.
Return Unto Runes [reaction] 特技16 Return Unto Runes
魔法 ルーンスミス
出典 Impossible Magic 53ページ
頻度 once per 10分
トリガー An enemy targets you with a spell attack or other magical attack against your AC.
頻度 once per 10分
トリガー An enemy targets you with a spell attack or other magical attack against your AC.
You attempt to deconstruct an incoming spell into its individual magical components, storing them temporarily as a rune. You gain a +4 circumstance bonus to AC against the triggering attack. If the attack misses, the spell becomes sealed in a rune, which floats around you. Until the end of your next turn, you can Trace this Rune onto a creature as normal. This rune doesn’t have an effect until it’s invoked.
When the rune is invoked, the rune-bearer is affected by the spell or magical attack captured in the rune. Make a check, using your class DC - 10 as the modifier against the rune‑bearer’s AC to determine the effects.
When the rune is invoked, the rune-bearer is affected by the spell or magical attack captured in the rune. Make a check, using your class DC - 10 as the modifier against the rune‑bearer’s AC to determine the effects.
Runesight 特技16 Runesight
ルーンスミス
出典 Impossible Magic 53ページ
It is impossible for those bearing runes to hide from you. You can sense the presence of all rune-bearers within 60フィート as a precise sense .
18レベル
Annihilating Compound Invocation [one-action] 特技18 Annihilating Compound Invocation
行使 力場 ルーンスミス
出典 Impossible Magic 53ページ
Each tradition of magic holds sway over two of the four essences that make up all of creation, and so by invoking runes from each tradition at once, you can pull from the four corners of magic to unravel anything. You invoke four runesof your choice, each of which must be from a different tradition of magic. In addition to the runes’ normal effects, one creature within 30フィート of all invoked runes must attempt a basic Fortitude saving throw, taking 10d4 [力場] damage on a failure as destructive magical reverberations clash in their body. If reduced to 0 Hit Points by this damage or by the damage of any of the runes invoked, the creature’s body is torn apart into glowing script that describes the creature to the smallest detail, leaving no remains as the letters fade. The creature’s gear is unharmed.
Living Lexicon 特技18 Living Lexicon
ルーンスミス
出典 Impossible Magic 53ページ
Your knowledge of runes knows no bounds. You add an additional runeto your runic repertoire of any level. Additionally, each day during your daily preparations , you can swap any one rune in your runic repertoire with another rune of the same level.
Unbounded Invocations 特技18 Unbounded Invocations
ルーンスミス
出典 Impossible Magic 53ページ
Your words can shake the very foundations of the world. When you Invoke Runes , you can invoke any number of runes within 30フィート instead of just two.
20レベル
Forge New Word 特技20 Forge New Word
ルーンスミス
出典 Impossible Magic 53ページ
At the pinnacle of your art, you have forged a new great rune of power, a new ideal expression or utterance to be added to the craft. You create a rune and add it to your runic repertoire. When you gain this feat, choose a spell of 4th rank or lower. It must be common, or you must otherwise have access to it. The spell must take 1 or 2 actions to cast. You can choose a variable action spell, deciding when you create the rune whether the rune uses the 1-action or 2-action version of the spell. Name your rune. This rune has the uniquetrait and a magicaltrait of your choosing (arcane, divine, occult, or primal).
This rune can be drawn on a creature or object, regardless of what the spell can target. When invoked, this rune has the effect of the chosen spell. The rune-bearer is the point of origin for the spell’s effect; calculate range and cover from its space. If the spell has targets, you decide who or what the spell targets, and the rune-bearer is a possible target if your chosen spell can target it. If the spell can affect only you (such as translocate), invoking it affects only you, and has no effect if the rune is drawn anywhere other than on you. If the spell requires a spell attack roll, use your class DC - 10 in place of the spell attack modifier. If your chosen spell has a duration and that duration is longer than 1分, the invoked rune’s duration is 1分 instead.
This rune can be drawn on a creature or object, regardless of what the spell can target. When invoked, this rune has the effect of the chosen spell. The rune-bearer is the point of origin for the spell’s effect; calculate range and cover from its space. If the spell has targets, you decide who or what the spell targets, and the rune-bearer is a possible target if your chosen spell can target it. If the spell can affect only you (such as translocate), invoking it affects only you, and has no effect if the rune is drawn anywhere other than on you. If the spell requires a spell attack roll, use your class DC - 10 in place of the spell attack modifier. If your chosen spell has a duration and that duration is longer than 1分, the invoked rune’s duration is 1分 instead.
Generational Rune-Singer 特技20 Generational Rune-Singer
ルーンスミス
出典 Impossible Magic 53ページ
前提条件 Prodigal Rune-Singer; legendary in Performance
前提条件 Prodigal Rune-Singer; legendary in Performance
You are a once-in-a-generation genius. You can Trace a Rune with song at will and at a range of 60フィート.
Shades of Meaning 特技20 Shades of Meaning
ルーンスミス
出典 Impossible Magic 53ページ
前提条件 Diacritic Fluency
前提条件 Diacritic Fluency
As the gap between your intention and your words becomes almost nothing, you find that you don't need to consciously draw the diacritic marks that would embellish or modify your runes. As you draw a rune, it continues to grow outward like a living thing, applying the exact accent or stress mark you intended for it to have. Whenever you etch or Trace a Rune, you can choose to also apply one diacritic rune you know to it as part of the same action.
Stone Forge of the First [two-actions] 特技20 Stone Forge of the First
地 魔法 ルーンスミス
出典 Impossible Magic 54ページ
頻度 1日1回
頻度 1日1回
You conjure forth a massive stone forge within 30フィート that occupies a 15-foot cube in empty spaces on the ground. The forge lasts for 1分 before crumbling into dust. The forge amplifies the power of runes in a 60-foot emanation . The duration of a traced rune doesn’t elapse while it’s within the emanation but resumes once the rune is outside the emanation. Additionally, runes invoked within the forge’s emanation don’t fade, but instead become faint. Faint runes maintain their passive benefits but can’t be invoked again.