ウィザード特技
2レベル
Elemental Defense [one-action] 特技2 Elemental Defense
ウィザード 呪文修正
出典 Impossible Magic 108ページ
You attune yourself to elemental power so that you gain a burst of protection when you call upon it. If your next action is to Cast a Spellthat has at least one element trait (air, earth, [火炎], metal, water, or wood), you gain resistance to effects that have the element traits of your spell equal to twice the spell’s rank. The resistance lasts until the beginning of your next turn.
4レベル
Incriminating Spell [one-action] 特技4 Incriminating Spell
ウィザード 呪文修正 精神集中
出典 Impossible Magic 108ページ
You can attempt to blame someone else for your attempt to modify a target’s mind. If the next action you use is to Cast a Spellwith the mentaltrait, choose a creature within 60フィート that the target can sense. The target will think that creature, instead of you, attempted to alter its mind when it succeeds at its save. If the target attempts to Sense Motiveon either you or the incriminated creature, they must compare the results to your spell DC instead of the target’s DeceptionDC. If the incriminated creature is obviously incapable of using magic, the target gains a +2 circumstance bonus to their perception check to Sense Motive.
6レベル
Shrink Spell 特技6 Shrink Spell
ウィザード
出典 Impossible Magic 109ページ
前提条件 Counterspell
前提条件 Counterspell
You’ve learned to manipulate space to narrow the impact of other spells. When you use Counterspellto attempt to counteracta spell that has an area of a burst, cone, or lineand does not have a duration, you reduce the area of the spell if you fail to counteract it. Remove 5フィート from the radius of a burst or emanation or 10フィート from the length of a cone or line.
8レベル
Knockback Spell [one-action] 特技8 Knockback Spell
ウィザード 呪文修正 操作
出典 Impossible Magic 109ページ
You imbue your spells with magical [力場] to knock creatures back. If the next action you use is to Cast a Spellthat has an area of a burst, cone, emanation, or line ; has no duration; and requires creatures to attempt a Reflex or Fortitude save, the spell unleashes a forceful blast that pushes creatures away, in addition to its other effects. Each creature that failed its save against the spell is pushed 5フィート、and those who critically failed are pushed 10フィート. If the spell is a cone, emanation, or a line, you push the creature away from yourself. If the spell is a burst, you push the creature away from the center of the burst.
Spellbinding Speech [one-action] 特技8 Spellbinding Speech
ウィザード 言語 精神 精神集中 聴覚
出典 Impossible Magic 109ページ
前提条件 expert in Performance
前提条件 expert in Performance
All the time you’ve spent discussing esoteric theses and performing spell incantations has made your words magical even when you aren’t casting a full spell. Choose a creature within 30フィート who can hear and understand you, and attempt an Arcana check against their Will DC. On a success, your seemingly mundane speech is laced with spellbinding magic, preventing your target from using reactions until the start of your next turn. Regardless of the result, the creature is temporarily immune to your Spellbinding Speech for 24時間.
10レベル
Shared Focus [one-action] 特技10 Shared Focus
ウィザード 精神集中
出典 Impossible Magic 109ページ
前提条件 focus pool
前提条件 focus pool
Your magical expertise allows you to perform a metaphorical sleight of hand to manifest a Focus Point. Choose a willing ally within 30フィート who also has a focus pool. The target gains 1 temporary Focus Point until the start of your next turn, at which time it’s lost, even if not spent. This temporary Focus Point is separate from the Focus Points in their focus pool, allowing them to have it even if they’re at their pool’s maximum. The creature then becomes temporarily immune to Shared Focus until their next daily preparations.
Spatial Awareness 特技10 Spatial Awareness
ウィザード
出典 Impossible Magic 109ページ
Your study of different planes of existence makes you more attuned to teleportation effects. You gain a +1 circumstance bonus when you attempt to counteracta teleportation effect.
When a teleportation effect occurs within 60フィート of you, you detect the location of the effect as a precise sense. If the effect is a creature teleporting away from that space, you know the general direction of the location to which it teleported but not the distance. However, you can attempt to Identify Magic within an hour of the teleportation to know the location to which the creature teleported within 10 miles on a success or 1 mile on a critical success.
When a teleportation effect occurs within 60フィート of you, you detect the location of the effect as a precise sense. If the effect is a creature teleporting away from that space, you know the general direction of the location to which it teleported but not the distance. However, you can attempt to Identify Magic within an hour of the teleportation to know the location to which the creature teleported within 10 miles on a success or 1 mile on a critical success.
12レベル
Redirect Teleportation [reaction] 特技12 Redirect Teleportation
ウィザード 瞬間移動
出典 Impossible Magic 109ページ
トリガー A creature teleports into a space within 60フィート of you.
トリガー A creature teleports into a space within 60フィート of you.
You’re able to intercept a teleportation effect and change where a creature appears. You expend a prepared spell that has the teleportationtrait. You lose your spell slot as if you had cast the triggering spell. You then attempt to counteractthe triggering spell. The counteract rank for this effect is equal to the rank of the expended spell. If you succeed on your counteract check, you don’t disruptthe spell. Instead, you choose an unoccupied space within 60フィート of you for the creature to teleport into. You can’t choose a space that is obviously harmful (such as into a wall of [火炎]or hazardous terrain) or would cause the target to fall.
14レベル
Dizzying Spell [one-action] 特技14 Dizzying Spell
ウィザード 呪文修正 精神集中
出典 Impossible Magic 108ページ